RUST METRICSFlight deck · live data
Data live Servers11,713 Players43,388 Populated3,068 Fresh wipes 3 h103 Scan5 min
‹ All servers186.12.202.9:28015
Online Full Queue Fresh wipe Wipe due No query

SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED

Online 186.12.202.9:28015 checked 7m ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,349top 69%
Last wipe70d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

AveragePeak
0123420:0001:0006:0012:0017:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED wipe, and when?

To tell the rhythm of SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 70 days 5 hours ago.

Tags

How should you read the tags on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?

Tags published by SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2632 (Protocol): Protocol 2632: join only on the same game version; cs161125 (Build): Game build reading: 161125; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?

These Rust Metrics lists carry SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Occupancy

What position does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED hold among Rust servers?

Ranking for SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED: #15,349 on seven-day player hours, top 69% of all ranked servers.

What is the population on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?

0 of 10 slots are filled on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED right now. A seven-day average of 0 players is the reading.

Server

Where does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED sit?

No region tag on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 186.12.202.9:28015.

What Rust version is SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED on?

Reading: SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED, Rust network protocol 2632 and build 161125, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED, and is it online?

Check: connection. SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED is online at this moment. Reading: 16% uptime over the last 7 full days. It was up 27 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

How is SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED configured, and what rules are in force?

No gather rate appears in the name: SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

Join

How do you connect to SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?

Check: join. Open Rust, press F1, then enter client.connect 186.12.202.9:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2632
Protocol Protocol 2632: join only on the same game version.
cs161125
Build Game build reading: 161125.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.