Volca
Offline 186.1.175.33:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
14% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 384/375
- 210/200
- 89/350
- 103/400
- 38/200
- 70/100
Quick answers
from the figures on this pageWipe timing
How often does Volca wipe, and when?
The estimate for Volca's next wipe comes from the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 41 days 7 hours ago. Its tags carry a monthly wipe schedule.
Tags
How should you read the tags on Volca?
Tags published by Volca, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp7 (Max players): Slots: 7; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): The server runs game build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Volca appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Volca: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
Where does Volca sit in the rankings?
Player hours over seven days put Volca at #13,274, in the top – of all ranked servers.
What is the population on Volca?
Reading for Volca: offline at this moment; last seen 41 days 6 hours ago.
Server
Which location does Volca run from?
Reading: location. Volca gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 186.1.175.33:28015.
What Rust version is Volca on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by Volca. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Volca, and is it online?
Volca reports offline. The last reading came 41 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 18 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on Volca?
No gather rate appears in the name: Volca. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
What map is Volca on?
Check: map. Procedural, generated by the game, on Volca.
How to join
How do you connect to Volca?
To join: start Rust, press F1 and type client.connect 186.1.175.33:28015. Or press Launch Rust here and Steam opens the game and connects you.