CupboardLabs Test (Carbon)
Offline 185.98.169.67:28025 checked 12d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 28/500
- 121/100
- 33/225
- 3/700
- 4/200
- 0/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does CupboardLabs Test (Carbon) follow?
To tell the rhythm of CupboardLabs Test (Carbon), too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 12 days 20 hours ago the current world was made.
Tags
Which tags does CupboardLabs Test (Carbon) carry, and what do they mean?
Tags published by CupboardLabs Test (Carbon), read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): Slots: 4; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does CupboardLabs Test (Carbon) appear in Rust Metrics lists and filters?
On Rust Metrics, CupboardLabs Test (Carbon) sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
What position does CupboardLabs Test (Carbon) hold among Rust servers?
Player hours over seven days put CupboardLabs Test (Carbon) at #15,153, in the top 70% of all ranked servers.
What player count does CupboardLabs Test (Carbon) carry?
Status for CupboardLabs Test (Carbon): offline. Last seen 12 days 2 hours ago.
Server details
Which location does CupboardLabs Test (Carbon) run from?
Reading: location. CupboardLabs Test (Carbon) gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 185.98.169.67:28025.
What Rust version is CupboardLabs Test (Carbon) on?
Rust network protocol 2634 and build 167781 on Windows is the build CupboardLabs Test (Carbon) runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is CupboardLabs Test (Carbon), and is it online now?
CupboardLabs Test (Carbon) reports offline. The last reading came 12 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 16 October 2026.
Settings and map
What rules does CupboardLabs Test (Carbon) enforce, and what are its settings?
Reading the name gives no gather rate for CupboardLabs Test (Carbon). No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.
What map is CupboardLabs Test (Carbon) on?
The game generates a procedural map for CupboardLabs Test (Carbon).
How to join
How can you get onto CupboardLabs Test (Carbon)?
To join: start Rust, press F1 and type client.connect 185.98.169.67:28025. Or press Launch Rust here and Steam opens the game and connects you.