IKS[211 Devblog]
Offline 185.86.13.162:27015 checked 13d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 157/500
- 122/100
- 191/225
- 97/700
- 229/700
- 346/350
Quick answers
from the figures on this pageWipe schedule
How often does IKS[211 Devblog] wipe, and when?
Its rhythm cannot be told from the wipes of IKS[211 Devblog] on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 16 days 19 hours ago.
Tags
How should you read the tags on IKS[211 Devblog]?
Tags published by IKS[211 Devblog], read by the game's server browser: mp10 (Max players): The server holds 10 slots; v2164 (Protocol): Protocol 2164: join only on the same game version; oxide (Oxide): Check: framework. Oxide (uMod) handles plugins; modded (Modded): Plugins or settings make this a modded server; hb68d7370 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one; stok (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show IKS[211 Devblog]?
Rust Metrics lists featuring IKS[211 Devblog]: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded.
Population
Where does IKS[211 Devblog] sit in the rankings?
Player hours over seven days put IKS[211 Devblog] at #12,902, in the top 60% of all ranked servers.
How full does IKS[211 Devblog] get?
Reading for IKS[211 Devblog]: offline at this moment; last seen 13 days 1 hours ago.
Operator and location
What location is IKS[211 Devblog] hosted in?
No region tag on IKS[211 Devblog]. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 185.86.13.162:27015.
What Rust version is IKS[211 Devblog] on?
Version check: Rust network protocol 2164 on Windows, run by IKS[211 Devblog]. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on IKS[211 Devblog], and is it online?
IKS[211 Devblog] reports offline. The last reading came 13 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 16 October 2026.
Rules and settings
What rules does IKS[211 Devblog] enforce, and what are its settings?
Reading the name gives no gather rate for IKS[211 Devblog]. The group limit is not published. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Anti-cheat reading: VAC off, Valve's system.
Connection
How do you connect to IKS[211 Devblog]?
Press F1 in Rust and enter client.connect 185.86.13.162:27015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.