RUST METRICSFlight deck · live data
Data live Servers11,686 Players34,939 Populated2,865 Fresh wipes 3 h97 Scan5 min
‹ All servers185.82.72.193:28014
Offline Full Queue Fresh wipe Wipe due No query

a

Offline 185.82.72.193:28014 checked 19d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,882top 72%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does a wipe?

To tell the rhythm of a, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 19 days 10 hours ago.

Tags

Which tags does a carry, and what do they mean?

Tags published by a, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts100 (Group limit): Teams are capped at 100; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166493 (Build): The server runs game build 166493; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show a?

These Rust Metrics lists carry a: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does a sit in the rankings?

Player hours over seven days put a at #15,882, in the top 72% of all ranked servers.

How full does a get?

Reading for a: offline at this moment; last seen 19 days 9 hours ago.

Server details

Which location does a run from?

No region tag on a. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 185.82.72.193:28014.

What Rust version is a on?

Rust network protocol 2634 and build 166493 on Windows is the build a runs. To get in, your game needs the same protocol; Steam applies the update.

Is a up, and how often does it stay up?

Check: connection. a is offline at this moment. Last contact was 19 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 9 October 2026.

Map and rules

What settings and rules apply on a?

Check: gather rate. The name a does not state one. The cap on groups is 100 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Join

How can you get onto a?

Check: join. Open Rust, press F1, then enter client.connect 185.82.72.193:28014. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166493,ts100,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts100
Group limit Teams are capped at 100.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166493
Build The server runs game build 166493.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.