Our Server
Offline 185.8.94.119:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 18:45 UTC25d ago | 1 | – | running | 0 |
| Fri 2 Oct, 21:52 UTC26d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 130/500
- 122/100
- 192/225
- 73/700
- 10/200
- 17/1000
Quick answers
from the figures on this pageWipe schedule
What happens on Our Server when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does Our Server follow?
Its rhythm cannot be told from the wipes of Our Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 25 days 15 hours ago.
Tags
How should you read the tags on Our Server?
Tags published by Our Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Our Server appear in Rust Metrics lists and filters?
On Rust Metrics, Our Server sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Our Server hold among Rust servers?
Player hours over seven days put Our Server at #9,308, in the top 42% of all ranked servers.
How full does Our Server get?
Status for Our Server: offline. Last seen 3 days 3 hours ago. Check: players over seven days. Average 0, peak 1.
Server
What location is Our Server hosted in?
No region tag on Our Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 185.8.94.119:28015.
What Rust version is Our Server on?
Reading: Our Server, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Our Server, and is it online now?
Our Server reports offline. The last reading came 3 days 3 hours ago. Reading: 24% uptime over the last 7 full days. It was up 40 of 168 hours. The first sighting on Rust Metrics was 15 September 2026.
Map and rules
What rules does Our Server enforce, and what are its settings?
Check: gather rate. The name Our Server does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Our Server?
The game generates a procedural map for Our Server.
Connection
How can you get onto Our Server?
Check: join. Open Rust, press F1, then enter client.connect 185.8.94.119:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.