RUST METRICSFlight deck · live data
Data live Servers11,865 Players95,534 Populated3,881 Fresh wipes 3 h381 Scan5 min
‹ All servers185.68.242.195:28015
Offline Full Queue Fresh wipe Wipe due No query

LinuxGSM

Offline 185.68.242.195:28015 checked 26d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 0 /2

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,962top 70%
Last wipe52d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does LinuxGSM follow?

The rhythm of LinuxGSM's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 52 days 8 hours ago.

Tags

How should you read the tags on LinuxGSM?

These are the tags LinuxGSM publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163207 (Build): The server runs game build 163207; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does LinuxGSM appear in Rust Metrics lists and filters?

On Rust Metrics, LinuxGSM sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does LinuxGSM sit in the rankings?

Ranking for LinuxGSM: #15,962 on seven-day player hours, top 70% of all ranked servers.

What player count does LinuxGSM carry?

Status for LinuxGSM: offline. Last seen 26 days 11 hours ago.

Server details

Which location does LinuxGSM run from?

No region comes from LinuxGSM. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 185.68.242.195:28015.

What Rust version is LinuxGSM on?

Rust network protocol 2633 and build 163207 on Linux is the build LinuxGSM runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on LinuxGSM, and is it online?

LinuxGSM reports offline. The last reading came 26 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What rules does LinuxGSM enforce, and what are its settings?

No gather rate appears in the name: LinuxGSM. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is LinuxGSM on?

Procedural map on LinuxGSM, made by the game's generator.

How to join

What do you do to join LinuxGSM?

To join: start Rust, press F1 and type client.connect 185.68.242.195:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmvanilla,cs163207,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp2
Max players 2 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163207
Build The server runs game build 163207.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.