Pico Local Test
Offline 185.65.134.239:28015 checked 18d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 09:03 UTC18d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 109/500
- 131/100
- 113/225
- 44/700
- 6/200
- 22/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Pico Local Test?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
How often does Pico Local Test wipe, and when?
The rhythm of Pico Local Test's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 18 days 22 hours ago the current world was made.
Tag meanings
Which tags does Pico Local Test carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167231 (Build): The server runs game build 167231; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from Pico Local Test. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Pico Local Test appear in Rust Metrics lists and filters?
On Rust Metrics, Pico Local Test sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Pico Local Test sit in the rankings?
Ranking for Pico Local Test: #13,553 on seven-day player hours, top 61% of all ranked servers.
What player count does Pico Local Test carry?
Reading for Pico Local Test: offline at this moment; last seen 18 days 15 hours ago.
Server details
What location is Pico Local Test hosted in?
No region tag on Pico Local Test. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 185.65.134.239:28015.
What Rust version is Pico Local Test on?
Rust network protocol 2634 and build 167231 on Windows is the build Pico Local Test runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Pico Local Test, and is it online now?
Pico Local Test reports offline. The last reading came 18 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 9 October 2026.
Settings and map
What rules does Pico Local Test enforce, and what are its settings?
Reading the name gives no gather rate for Pico Local Test. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC off, Valve's system.
What map is Pico Local Test on?
Check: map. Procedural, generated by the game, on Pico Local Test.
Join
How do you connect to Pico Local Test?
Press F1 in Rust and enter client.connect 185.65.134.239:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.