TEST
Offline 185.52.29.79:28015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 09:50 UTC33d ago | 1 | – | running | 0 |
| Thu 24 Sep, 18:15 UTC34d ago | 1 | – | 0.6 days | 0 |
| Wed 23 Sep, 14:51 UTC35d ago | 2 | – | 1.1 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 71/500
- 130/100
- 109/225
- 37/700
- 4/200
- 10/1000
Quick answers
from the figures on this pageWipe timing
What happens on TEST when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe.
How often does TEST wipe, and when?
No next wipe can be predicted for TEST, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 33 days 19 hours ago.
Tag meanings
Which tags does TEST carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp6 (Max players): Slots: 6; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163493 (Build): Game build reading: 163493; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from TEST. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show TEST?
On Rust Metrics, TEST sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does TEST hold among Rust servers?
Player hours over seven days put TEST at #16,084, in the top 69% of all ranked servers.
What player count does TEST carry?
TEST is not responding; status offline, last seen 27 days 12 hours ago.
Server details
What location is TEST hosted in?
No region tag on TEST. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 185.52.29.79:28015.
What Rust version is TEST on?
Rust network protocol 2633 and build 163493 on Windows is the build TEST runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is TEST, and is it online now?
TEST reports offline. The last reading came 27 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
How is TEST configured, and what rules are in force?
Check: gather rate. The name TEST does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
How to join
What do you do to join TEST?
Check: join. Open Rust, press F1, then enter client.connect 185.52.29.79:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.