Old Gits
Offline 185.36.205.224:28045 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 34/500
- 124/100
- 46/225
- 11/700
- 1/200
- 2/1000
Quick answers
from the figures on this pageReset cycle
When does Old Gits wipe?
To tell the rhythm of Old Gits, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 55 days 9 hours ago.
Tag meanings
How should you read the tags on Old Gits?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs162929 (Build): The server runs game build 162929; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Old Gits. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Old Gits appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Old Gits: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does Old Gits hold among Rust servers?
Player hours over seven days put Old Gits at #15,049, in the top – of all ranked servers.
How full does Old Gits get?
Status for Old Gits: offline. Last seen 44 days 16 hours ago.
Operator and location
Which location does Old Gits run from?
No region comes from Old Gits. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 185.36.205.224:28045.
What Rust version is Old Gits on?
Rust network protocol 2633 and build 162929 on Windows is the build Old Gits runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Old Gits, and is it online now?
Check: connection. Old Gits is offline at this moment. Last contact was 44 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What settings and rules apply on Old Gits?
No gather rate appears in the name: Old Gits. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is Old Gits on?
Check: map. Procedural, generated by the game, on Old Gits.
How to join
How can you get onto Old Gits?
Press F1 in Rust and enter client.connect 185.36.205.224:28045. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.