ShredSke Cinematics
Online 185.36.205.105:28045 checked 10m ago
Server instruments
last reading Thu 03:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 29 · below 20 is lag, below 10 is badEntities
48 h range 193,670–196,734 · memory 3,436 MBUptime
10 h 34 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 15:30 UTC12h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 34/500
- 120/100
- 47/225
- 13/700
- 1/200
- 2/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does ShredSke Cinematics follow?
The rhythm of ShredSke Cinematics's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 12 hours ago.
Tags
How should you read the tags on ShredSke Cinematics?
These are the tags ShredSke Cinematics publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show ShredSke Cinematics?
These Rust Metrics lists carry ShredSke Cinematics: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
What position does ShredSke Cinematics hold among Rust servers?
Player hours over seven days put ShredSke Cinematics at #14,623, in the top 66% of all ranked servers.
What player count does ShredSke Cinematics carry?
0 of 50 slots are filled on ShredSke Cinematics right now. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 15:00 UTC, 0 players on average.
Operator and location
Where does ShredSke Cinematics sit?
Reading: location. ShredSke Cinematics gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 185.36.205.105:28045.
What Rust version is ShredSke Cinematics on?
Rust network protocol 2635 and build 168909 on Windows is the build ShredSke Cinematics runs. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for ShredSke Cinematics?
Over the last 48 hours the average was 30 server fps; the floor was 29. Check: entities. The peak was 196,734, counting buildings, deployables and the rest of the world. Memory peak: 3,440 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is ShredSke Cinematics up, and how often does it stay up?
ShredSke Cinematics reports online. Status: normal. By its reported uptime, the last restart was roughly 10 hours ago. Uptime for the last 7 full days: 8 of 168 hours, or 5%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on ShredSke Cinematics?
Check: gather rate. The name ShredSke Cinematics does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.
What map is ShredSke Cinematics on?
Size 6,000 and seed 1337: the game generates the procedural map on ShredSke Cinematics from them. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.
Connection
What do you do to join ShredSke Cinematics?
To join: start Rust, press F1 and type client.connect 185.36.205.105:28045. Or press Launch Rust here and Steam opens the game and connects you.
