RUST METRICSFlight deck · live data
Data live Servers11,658 Players32,604 Populated2,794 Fresh wipes 3 h75 Scan5 min
‹ All servers185.36.205.105:28045
Online Full Queue Fresh wipe Wipe due No query

ShredSke Cinematics

Online 185.36.205.105:28045 checked 10m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 03:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 29 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 194,644 ×1000

Entities

48 h range 193,670–196,734 · memory 3,436 MB
1239 ET SINCE RESTART 10:34

Uptime

10 h 34 min since its last restart, at the last reading
7-day average0peak 1
Rank#14,623top 66%
Last wipe12h agono schedule published
Next wipe–too few wipes seen yet
Memory3,436MB48 h peak 1 players
REC 1

Players

AveragePeakWipe
00.250.50.75115:0017:0020:0023:0001:0003:00Wiped Wed 28 Oct, 15:30 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
01020304015:0017:0020:0023:0001:0003:00Wiped Wed 28 Oct, 15:30 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 15:30 UTC12h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does ShredSke Cinematics follow?

The rhythm of ShredSke Cinematics's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 12 hours ago.

Tags

How should you read the tags on ShredSke Cinematics?

These are the tags ShredSke Cinematics publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show ShredSke Cinematics?

These Rust Metrics lists carry ShredSke Cinematics: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

What position does ShredSke Cinematics hold among Rust servers?

Player hours over seven days put ShredSke Cinematics at #14,623, in the top 66% of all ranked servers.

What player count does ShredSke Cinematics carry?

0 of 50 slots are filled on ShredSke Cinematics right now. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 15:00 UTC, 0 players on average.

Operator and location

Where does ShredSke Cinematics sit?

Reading: location. ShredSke Cinematics gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 185.36.205.105:28045.

What Rust version is ShredSke Cinematics on?

Rust network protocol 2635 and build 168909 on Windows is the build ShredSke Cinematics runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for ShredSke Cinematics?

Over the last 48 hours the average was 30 server fps; the floor was 29. Check: entities. The peak was 196,734, counting buildings, deployables and the rest of the world. Memory peak: 3,440 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is ShredSke Cinematics up, and how often does it stay up?

ShredSke Cinematics reports online. Status: normal. By its reported uptime, the last restart was roughly 10 hours ago. Uptime for the last 7 full days: 8 of 168 hours, or 5%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on ShredSke Cinematics?

Check: gather rate. The name ShredSke Cinematics does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.

What map is ShredSke Cinematics on?

Size 6,000 and seed 1337: the game generates the procedural map on ShredSke Cinematics from them. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.

Connection

What do you do to join ShredSke Cinematics?

To join: start Rust, press F1 and type client.connect 185.36.205.105:28045. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.