RiseTeam Private RustServer
Offline 185.26.33.159:28015 checked 31d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 194/500
- 123/100
- 180/225
- 142/700
- 19/200
- 51/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does RiseTeam Private RustServer follow?
The rhythm of RiseTeam Private RustServer's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 42 days 16 hours ago.
Lists and filters
Which tags does RiseTeam Private RustServer carry, and what do they mean?
Tags published by RiseTeam Private RustServer, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): The server runs game build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show RiseTeam Private RustServer?
These Rust Metrics lists carry RiseTeam Private RustServer: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
Where does RiseTeam Private RustServer sit in the rankings?
Player hours over seven days put RiseTeam Private RustServer at #16,964, in the top 71% of all ranked servers.
What is the population on RiseTeam Private RustServer?
RiseTeam Private RustServer is not responding; status offline, last seen 31 days ago.
Server
What location is RiseTeam Private RustServer hosted in?
No region comes from RiseTeam Private RustServer. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 185.26.33.159:28015.
What Rust version is RiseTeam Private RustServer on?
Reading: RiseTeam Private RustServer, Rust network protocol 2633 and build 163794, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is RiseTeam Private RustServer up, and how often does it stay up?
RiseTeam Private RustServer reports offline. The last reading came 31 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 16 September 2026, recorded by Rust Metrics.
Settings and map
How is RiseTeam Private RustServer configured, and what rules are in force?
Reading the name gives no gather rate for RiseTeam Private RustServer. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.
What map is RiseTeam Private RustServer on?
Size 3,500 and seed 1337: the game generates the procedural map on RiseTeam Private RustServer from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.
How to join
What do you do to join RiseTeam Private RustServer?
To join: start Rust, press F1 and type client.connect 185.26.33.159:28015. Or press Launch Rust here and Steam opens the game and connects you.