whyfry1zen
Offline 185.253.183.10:28015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 13:29 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 32/500
- 120/100
- 34/225
- 26/700
- 5/200
- 4/1000
Quick answers
from the figures on this pageReset cycle
What happens on whyfry1zen when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does whyfry1zen wipe, and when?
The rhythm of whyfry1zen's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 11 hours ago.
Tag meanings
Which tags does whyfry1zen carry, and what do they mean?
Tags published by whyfry1zen, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does whyfry1zen appear in Rust Metrics lists and filters?
These Rust Metrics lists carry whyfry1zen: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does whyfry1zen hold among Rust servers?
Player hours over seven days put whyfry1zen at #14,109, in the top 60% of all ranked servers.
What player count does whyfry1zen carry?
Status for whyfry1zen: offline. Last seen 27 days 10 hours ago.
Server details
Where does whyfry1zen sit?
No region tag on whyfry1zen. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 185.253.183.10:28015.
What Rust version is whyfry1zen on?
Rust network protocol 2633 and build 163794 on Windows is the build whyfry1zen runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is whyfry1zen, and is it online now?
Reading: offline. whyfry1zen last answered 27 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 24 September 2026.
Rules and settings
How is whyfry1zen configured, and what rules are in force?
Reading the name gives no gather rate for whyfry1zen. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is whyfry1zen on?
The game generates a procedural map for whyfry1zen.
How to join
What do you do to join whyfry1zen?
To join: start Rust, press F1 and type client.connect 185.253.183.10:28015. Or press Launch Rust here and Steam opens the game and connects you.