LOCAL SERVER
Offline 185.251.149.3:28015 checked 32d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 19:59 UTC32d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 145/500
- 133/100
- 172/225
- 80/700
- 3/200
- 34/1000
Quick answers
from the figures on this pageWipe timing
What happens on LOCAL SERVER when wipe day comes?
The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 1 hours in.
What wipe timing does LOCAL SERVER follow?
Its rhythm cannot be told from the wipes of LOCAL SERVER on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 32 days 12 hours ago the current world was made.
Tag meanings
Which tags does LOCAL SERVER carry, and what do they mean?
These are the tags LOCAL SERVER publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does LOCAL SERVER appear in Rust Metrics lists and filters?
On Rust Metrics, LOCAL SERVER sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does LOCAL SERVER hold among Rust servers?
Ranking for LOCAL SERVER: #16,490 on seven-day player hours, top 71% of all ranked servers.
What is the population on LOCAL SERVER?
LOCAL SERVER is not responding; status offline, last seen 32 days 12 hours ago.
Operator and location
What location is LOCAL SERVER hosted in?
No region comes from LOCAL SERVER. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 185.251.149.3:28015.
What Rust version is LOCAL SERVER on?
Version check: Rust network protocol 2633 and build 165217 on Windows, run by LOCAL SERVER. Check: protocol. To join, your game must match; Steam handles the update.
Is LOCAL SERVER up, and how often does it stay up?
Check: connection. LOCAL SERVER is offline at this moment. Last contact was 32 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 25 September 2026.
Map and rules
What settings and rules apply on LOCAL SERVER?
No gather rate appears in the name: LOCAL SERVER. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on LOCAL SERVER?
Check: map. Procedural, generated by the game, on LOCAL SERVER.
Connection
How do you connect to LOCAL SERVER?
Press F1 in Rust and enter client.connect 185.251.149.3:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.