[RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10
Online EU 185.248.103.222:30015 checked 39m ago
Server instruments
last reading Thu 23:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 80 · below 20 is lag, below 10 is badEntities
48 h range 766–2,991 · memory 673 MBUptime
1 days 16 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 42% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 4 November, 06:22 UTC, in 5d 5h. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Wed 4 Nov, 06:22 UTC5d 5h
- WPT 2Thu 5 Nov, 19:00 UTC6d 17hFW
- WPT 3Wed 11 Nov, 06:22 UTC12d 5h
- WPT 4Wed 18 Nov, 06:22 UTC19d 5h
- WPT 5Wed 25 Nov, 06:22 UTC26d 5h
- WPT 6Wed 2 Dec, 06:22 UTC33d 5h
- WPT 7Thu 3 Dec, 19:00 UTC34d 17hFW
- WPT 8Wed 9 Dec, 06:22 UTC40d 5h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 06:22 UTC1d ago | – | – | running | 1 |
| Sat 24 Oct, 09:49 UTC5d ago | 1 | held half | 3.9 days | 1 |
| Fri 23 Oct, 04:32 UTC6d ago | 1 | – | 1.2 days | 1 |
| Wed 21 Oct, 07:34 UTC8d ago | 1 | – | 1.9 days | 1 |
| Tue 20 Oct, 08:46 UTC9d ago | 1 | – | 0.9 days | 1 |
| Sat 17 Oct, 08:25 UTC12d ago | 1 | held half | 3 days | 0 |
| Fri 16 Oct, 08:02 UTC13d ago | 1 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/250
- 126/150
- 13/100
- 7/100
- 5/200
- 1/200
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How often does [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 wipe, and when?
Its tag guides the prediction: too few of [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10's wipes are on record to confirm its schedule. On Wednesday 4 November at 06:22 UTC its next wipe is due. 42 hours ago the current world was made. A weekly wipe schedule is published in its tags.
Tag meanings
How should you read the tags on [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10?
Tags published by [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp300 (Max players): Slots: 300; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^w (Weekly): It wipes each week; ^t (Tutorial on): The Facepunch tutorial is open to new players here; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Its browser listing: Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10?
These Rust Metrics lists carry [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10: Rust tutorial servers, 3x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Weekly ^w, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 3x.
Player count
What position does [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 hold among Rust servers?
Player hours over the last seven days put [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 at #3,248, #1,226 in Europe, in the top 15% of all ranked servers.
How full does [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 get?
Current headcount on [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10: 1 players, 300 slots available. Seven-day check: 1 players on average. Peak reading: 1. The last 48 hours peaked at 08:00 UTC, averaging 1 players at that hour.
Server
What location is [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 hosted in?
Reading: location. The EU tag puts [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 185.248.103.222:30015.
What Rust version is [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 on?
Rust network protocol 2635 and build 168909 on Linux is the build [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 runs. To get in, your game needs the same protocol; Steam applies the update.
Is performance on [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 within range?
Over the last 48 hours the average was 220 server fps; the floor was 80. Check: entities. The peak was 2,991, counting buildings, deployables and the rest of the world. Memory peak: 707 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10, and is it online?
[RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 reports online. Status: normal. Reading: uptime. About 40 hours ago it restarted, on its own count. Reading: 94% uptime over the last 7 full days. It was up 158 of 168 hours. Reading: first seen 14 October 2026, recorded by Rust Metrics.
Rules and settings
How is [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 configured, and what rules are in force?
The name carries the rate: 3x gather on [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 on?
From seed 6474, the game generates the procedural map on [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10. Its size is 1,000. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How do you connect to [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10?
To join: start Rust, press F1 and type client.connect 185.248.103.222:30015. Or press Launch Rust here and Steam opens the game and connects you. https://i.imgur.com/nOcAYe1.png is where its website sits.