TEST
Offline 185.246.187.84:28015 checked 21d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 14:10 UTC21d ago | 1 | – | running | 0 |
| Thu 1 Oct, 19:42 UTC FW27d ago | 0 | – | 5.8 days | 1 |
| Fri 25 Sep, 12:22 UTC33d ago | – | – | 6.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 66/500
- 127/100
- 63/225
- 55/700
- 17/200
- 10/1000
Quick answers
from the figures on this pageWipe timing
What happens on TEST when wipe day comes?
An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
What wipe timing does TEST follow?
There is no next wipe to predict: TEST wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 21 days 8 hours ago the current world was made.
Tags
Which tags does TEST carry, and what do they mean?
These are the tags TEST publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp6 (Max players): 6 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): Game build reading: 166494; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does TEST appear in Rust Metrics lists and filters?
On Rust Metrics, TEST sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does TEST sit in the rankings?
Ranking for TEST: #14,889 on seven-day player hours, top 67% of all ranked servers.
How full does TEST get?
TEST is not responding; status offline, last seen 21 days 7 hours ago.
Server details
What location is TEST hosted in?
Reading: location. TEST gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 185.246.187.84:28015.
What Rust version is TEST on?
Rust network protocol 2634 and build 166494 on Windows is the build TEST runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on TEST, and is it online?
Check: connection. TEST is offline at this moment. Last contact was 21 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 23 September 2026.
Rules and settings
What settings and rules apply on TEST?
Check: gather rate. The name TEST does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is TEST on?
Procedural map on TEST, made by the game's generator.
Join
How do you connect to TEST?
Press F1 in Rust and enter client.connect 185.246.187.84:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.