alone test server
Online 185.246.113.251:25607 checked 9m ago
Server instruments
last reading Fri 00:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 19 · below 20 is lag, below 10 is badEntities
48 h range 92,321–95,370 · memory 1,861 MBUptime
2 h 50 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 19:27 UTC17d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 13/500
- 135/100
- 35/225
- 8/700
- 33/700
- 125/200
Quick answers
from the figures on this pageReset cycle
What happens on alone test server when wipe day comes?
At their busiest, its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 1 hours.
How often does alone test server wipe, and when?
To tell the rhythm of alone test server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 17 days 6 hours ago.
Tags
How should you read the tags on alone test server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): Slots: 200; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from alone test server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does alone test server appear in Rust Metrics lists and filters?
On Rust Metrics, alone test server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does alone test server sit in the rankings?
Ranking for alone test server: #15,269 on seven-day player hours, top 69% of all ranked servers.
How full does alone test server get?
Current headcount on alone test server: 0 players, 200 slots available. A seven-day average of 0 players is the reading.
Server details
What location is alone test server hosted in?
No region tag on alone test server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 185.246.113.251:25607.
What Rust version is alone test server on?
Rust network protocol 2635 and build 168909 on Linux is the build alone test server runs. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on alone test server within range?
Reading: 25 server fps on average across the last 48 hours. It never dropped below 19. Check: entities. The peak was 95,370, counting buildings, deployables and the rest of the world. Reading: 3,285 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on alone test server, and is it online?
Check: connection. alone test server is online at this moment. Check: restart. The uptime it reports puts the last restart about 2 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 12 October 2026.
Rules and settings
How is alone test server configured, and what rules are in force?
No gather rate appears in the name: alone test server. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on alone test server?
Size 4,000 and seed 1: the game generates the procedural map on alone test server from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto alone test server?
To join: start Rust, press F1 and type client.connect 185.246.113.251:25607. Or press Launch Rust here and Steam opens the game and connects you.