Rust-Local
Offline 185.245.40.81:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 54/500
- 130/100
- 72/225
- 22/700
- 3/200
- 6/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does Rust-Local follow?
The rhythm of Rust-Local's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 5 days 11 hours ago the current world was made.
Lists and filters
Which tags does Rust-Local carry, and what do they mean?
These are the tags Rust-Local publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Rust-Local appear in Rust Metrics lists and filters?
On Rust Metrics, Rust-Local sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player count
What position does Rust-Local hold among Rust servers?
Ranking for Rust-Local: #15,341 on seven-day player hours, top 69% of all ranked servers.
What is the population on Rust-Local?
Status for Rust-Local: offline. Last seen 4 days 13 hours ago. Seven-day reading: 0 players on average.
Server
What location is Rust-Local hosted in?
No region tag on Rust-Local. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 185.245.40.81:28015.
What Rust version is Rust-Local on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Rust-Local. To get in, your game needs the same protocol; Steam applies the update.
Is Rust-Local up, and how often does it stay up?
Reading: offline. Rust-Local last answered 4 days 13 hours ago. Uptime for the last 4 full days: 0 of 96 hours, or 0%. Reading: first seen 24 October 2026, recorded by Rust Metrics.
Map and rules
What rules does Rust-Local enforce, and what are its settings?
No gather rate appears in the name: Rust-Local. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is Rust-Local on?
Procedural map on Rust-Local, made by the game's generator.
How to join
How do you connect to Rust-Local?
Check: join. Open Rust, press F1, then enter client.connect 185.245.40.81:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.