RUST METRICSFlight deck · live data
Data live Servers11,856 Players86,772 Populated3,806 Fresh wipes 3 h363 Scan5 min
‹ All servers185.244.0.17:25876
Online Full Queue Fresh wipe Wipe due No query

WasteLands RRP

Online 185.244.0.17:25876 checked 7m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 13:00 UTC
0 150 300 450 600 PAX 0 /600

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 237 SERVER FPS

Server fps

48 h low 203 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 2,015 ×1000

Entities

48 h range 1,962–4,259 · memory 1,966 MB
1239 ET SINCE RESTART 11D 11H

Uptime

11 days 11 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,344top 69%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Memory1,966MBat the last reading
REC 1

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 05:04 UTC19d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on WasteLands RRP when wipe day comes?

An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 34 hours in.

How often does WasteLands RRP wipe, and when?

Its rhythm cannot be told from the wipes of WasteLands RRP on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 19 days 10 hours ago the current world was made.

Tags

Which tags does WasteLands RRP carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp600 (Max players): 600 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167584 (Build): The server runs game build 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon from WasteLands RRP. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does WasteLands RRP appear in Rust Metrics lists and filters?

Rust Metrics lists featuring WasteLands RRP: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Where does WasteLands RRP sit in the rankings?

Ranking for WasteLands RRP: #15,344 on seven-day player hours, top 69% of all ranked servers.

What is the population on WasteLands RRP?

Current headcount on WasteLands RRP: 0 players, 600 slots available. A seven-day average of 0 players is the reading.

Server details

What location is WasteLands RRP hosted in?

No region comes from WasteLands RRP. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 185.244.0.17:25876.

What Rust version is WasteLands RRP on?

Version check: Rust network protocol 2634 and build 167584 on Linux, run by WasteLands RRP. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on WasteLands RRP within range?

Over the last 48 hours the average was 232 server fps; the floor was 203. Reading: 4,259 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 1,966 MB. Expect lag when fps falls and entities climb.

What is the uptime on WasteLands RRP, and is it online?

WasteLands RRP reports online. Status: normal. By its reported uptime, the last restart was roughly 11 days 11 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 8 October 2026.

Settings and map

What settings and rules apply on WasteLands RRP?

Reading the name gives no gather rate for WasteLands RRP. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is off.

What map is WasteLands RRP on?

From seed 1726006383, the game generates the procedural map on WasteLands RRP. Its size is 1,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How do you connect to WasteLands RRP?

Check: join. Open Rust, press F1, then enter client.connect 185.244.0.17:25876. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp600,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp600
Max players 600 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167584
Build The server runs game build 167584.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.