Hunger Games Dev
Offline 185.238.231.146:28015 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 169/500
- 128/100
- 81/700
- 23/200
- 25/1000
- 265/700
Quick answers
from the figures on this pageReset cycle
When does Hunger Games Dev wipe?
The rhythm of Hunger Games Dev's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 20 days 12 hours ago the current world was made.
Tag meanings
Which tags does Hunger Games Dev carry, and what do they mean?
These are the tags Hunger Games Dev publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167058 (Build): Build 167058; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Hunger Games Dev appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Hunger Games Dev: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
Where does Hunger Games Dev sit in the rankings?
Player hours over seven days put Hunger Games Dev at #15,874, in the top 72% of all ranked servers.
How full does Hunger Games Dev get?
Status for Hunger Games Dev: offline. Last seen 20 days 6 hours ago.
Server details
Which location does Hunger Games Dev run from?
No region comes from Hunger Games Dev. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 185.238.231.146:28015.
What Rust version is Hunger Games Dev on?
Version check: Rust network protocol 2634 and build 167058 on Windows, run by Hunger Games Dev. Check: protocol. To join, your game must match; Steam handles the update.
Is Hunger Games Dev up, and how often does it stay up?
Reading: offline. Hunger Games Dev last answered 20 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 9 October 2026.
Map and rules
What settings and rules apply on Hunger Games Dev?
No gather rate appears in the name: Hunger Games Dev. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.
Connection
What do you do to join Hunger Games Dev?
Check: join. Open Rust, press F1, then enter client.connect 185.238.231.146:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.