CM - Rust Server
Online 185.231.25.21:28015 checked 8m ago
Server instruments
last reading Wed 21:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 68 · below 20 is lag, below 10 is badEntities
48 h range 120,309–123,216 · memory 4,505 MBUptime
3 days 11 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 21:53 UTC18d ago | 0 | – | running | 0 |
| Thu 8 Oct, 21:21 UTC20d ago | 0 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 66/500
- 127/100
- 63/225
- 55/700
- 17/200
- 10/1000
Quick answers
from the figures on this pageWipe schedule
What happens on CM - Rust Server when wipe day comes?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does CM - Rust Server follow?
The rhythm of CM - Rust Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 18 days ago.
Lists and filters
How should you read the tags on CM - Rust Server?
Tags published by CM - Rust Server, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show CM - Rust Server?
Rust Metrics lists featuring CM - Rust Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does CM - Rust Server sit in the rankings?
Player hours over seven days put CM - Rust Server at #10,604, in the top 48% of all ranked servers.
What player count does CM - Rust Server carry?
Current headcount on CM - Rust Server: 0 players, 10 slots available. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 1 players, at 20:00 UTC over the last 48 hours.
Operator and location
What location is CM - Rust Server hosted in?
Reading: location. CM - Rust Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 185.231.25.21:28015.
What Rust version is CM - Rust Server on?
Reading: CM - Rust Server, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How does CM - Rust Server perform?
Check: fps. Average 90 server fps over the last 48 hours, low of 68. Within range. Peak entity count: 123,216. Buildings, deployables and all else included. Check: memory. Peak use was 4,750 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is CM - Rust Server, and is it online now?
Reading: online. CM - Rust Server answers right now. By its reported uptime, the last restart was roughly 3 days 11 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 24 September 2026.
Map and rules
What rules does CM - Rust Server enforce, and what are its settings?
No gather rate appears in the name: CM - Rust Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.
Which map is live on CM - Rust Server?
Size 4,500 and seed 430508: the game generates the procedural map on CM - Rust Server from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto CM - Rust Server?
To join: start Rust, press F1 and type client.connect 185.231.25.21:28015. Or press Launch Rust here and Steam opens the game and connects you.