[Cinematic] Camera Server
Offline 185.229.194.4:28015 checked 24d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 52/500
- 121/100
- 51/225
- 55/700
- 12/200
- 8/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does [Cinematic] Camera Server follow?
The rhythm of [Cinematic] Camera Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 26 days 11 hours ago.
Tag meanings
How should you read the tags on [Cinematic] Camera Server?
These are the tags [Cinematic] Camera Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166586 (Build): Build 166586; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show [Cinematic] Camera Server?
These Rust Metrics lists carry [Cinematic] Camera Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does [Cinematic] Camera Server hold among Rust servers?
Ranking for [Cinematic] Camera Server: #14,392 on seven-day player hours, top 64% of all ranked servers.
What player count does [Cinematic] Camera Server carry?
Status for [Cinematic] Camera Server: offline. Last seen 24 days 7 hours ago.
Server
What location is [Cinematic] Camera Server hosted in?
Reading: location. [Cinematic] Camera Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 185.229.194.4:28015.
What Rust version is [Cinematic] Camera Server on?
Reading: [Cinematic] Camera Server, Rust network protocol 2634 and build 166586, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is [Cinematic] Camera Server up, and how often does it stay up?
Check: connection. [Cinematic] Camera Server is offline at this moment. Last contact was 24 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 3 October 2026.
Map and rules
What rules does [Cinematic] Camera Server enforce, and what are its settings?
No gather rate appears in the name: [Cinematic] Camera Server. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.
What map is [Cinematic] Camera Server on?
The game generates a procedural map for [Cinematic] Camera Server.
How to join
What do you do to join [Cinematic] Camera Server?
Check: join. Open Rust, press F1, then enter client.connect 185.229.194.4:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.