FERRUM TEST
Offline 185.229.191.71:28015 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 166/500
- 123/100
- 181/225
- 71/700
- 13/200
- 21/1000
Quick answers
from the figures on this pageReset cycle
How often does FERRUM TEST wipe, and when?
Its rhythm cannot be told from the wipes of FERRUM TEST on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 24 days 15 hours ago.
Tag meanings
How should you read the tags on FERRUM TEST?
These are the tags FERRUM TEST publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Game build reading: 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does FERRUM TEST appear in Rust Metrics lists and filters?
These Rust Metrics lists carry FERRUM TEST: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
Where does FERRUM TEST sit in the rankings?
Player hours over seven days put FERRUM TEST at #15,971, in the top 71% of all ranked servers.
What player count does FERRUM TEST carry?
Reading for FERRUM TEST: offline at this moment; last seen 23 days 20 hours ago.
Operator and location
What location is FERRUM TEST hosted in?
Reading: location. FERRUM TEST gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 185.229.191.71:28015.
What Rust version is FERRUM TEST on?
Version check: Rust network protocol 2634 and build 166652 on Linux, run by FERRUM TEST. Check: protocol. To join, your game must match; Steam handles the update.
Is FERRUM TEST up, and how often does it stay up?
FERRUM TEST reports offline. The last reading came 23 days 20 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 5 October 2026.
Rules and settings
What rules does FERRUM TEST enforce, and what are its settings?
Check: gather rate. The name FERRUM TEST does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.
What map is FERRUM TEST on?
Check: map. Procedural, generated by the game, on FERRUM TEST.
Join
What do you do to join FERRUM TEST?
To join: start Rust, press F1 and type client.connect 185.229.191.71:28015. Or press Launch Rust here and Steam opens the game and connects you.