Private Monument Lab
Offline 185.229.153.129:28015 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
no slots published 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 72/500
- 132/100
- 71/225
- 60/700
- 18/200
- 9/1000
Quick answers
from the figures on this pageWipe schedule
How often does Private Monument Lab wipe, and when?
Its rhythm cannot be told from the wipes of Private Monument Lab on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 45 days 8 hours ago the current world was made.
Tags
How should you read the tags on Private Monument Lab?
Tags published by Private Monument Lab, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): Slots: 0; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): The server runs game build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Private Monument Lab?
Rust Metrics lists featuring Private Monument Lab: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does Private Monument Lab hold among Rust servers?
Ranking for Private Monument Lab: #15,138 on seven-day player hours, top – of all ranked servers.
How full does Private Monument Lab get?
Reading for Private Monument Lab: offline at this moment; last seen 45 days 2 hours ago.
Server details
Where does Private Monument Lab sit?
No region tag on Private Monument Lab. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 185.229.153.129:28015.
What Rust version is Private Monument Lab on?
Rust network protocol 2633 and build 163794 on Windows is the build Private Monument Lab runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Private Monument Lab, and is it online?
Private Monument Lab reports offline. The last reading came 45 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
What settings and rules apply on Private Monument Lab?
Reading the name gives no gather rate for Private Monument Lab. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Private Monument Lab?
Check: map. Procedural, generated by the game, on Private Monument Lab.
Connection
How do you connect to Private Monument Lab?
Press F1 in Rust and enter client.connect 185.229.153.129:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.