A Rust Server
Offline 185.228.81.33:25575 checked 36d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 51/500
- 126/100
- 82/225
- 23/700
- 64/700
- 56/200
Quick answers
from the figures on this pageReset cycle
What wipe timing does A Rust Server follow?
Its rhythm cannot be told from the wipes of A Rust Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 36 days 9 hours ago.
Tags
How should you read the tags on A Rust Server?
Tags published by A Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show A Rust Server?
On Rust Metrics, A Rust Server sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does A Rust Server hold among Rust servers?
Ranking for A Rust Server: #15,508 on seven-day player hours, top 71% of all ranked servers.
What is the population on A Rust Server?
Status for A Rust Server: offline. Last seen 36 days 8 hours ago.
Server details
Where does A Rust Server sit?
No region tag on A Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 185.228.81.33:25575.
What Rust version is A Rust Server on?
Version check: Rust network protocol 2633 and build 165217 on Linux, run by A Rust Server. To get in, your game needs the same protocol; Steam applies the update.
Is A Rust Server up, and how often does it stay up?
Check: connection. A Rust Server is offline at this moment. Last contact was 36 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 23 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on A Rust Server?
Check: gather rate. The name A Rust Server does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on A Rust Server?
The game generates a procedural map for A Rust Server.
Connection
How can you get onto A Rust Server?
To join: start Rust, press F1 and type client.connect 185.228.81.33:25575. Or press Launch Rust here and Steam opens the game and connects you.