RUST METRICSFlight deck · live data
Data live Servers11,697 Players44,561 Populated3,120 Fresh wipes 3 h101 Scan5 min
‹ All servers185.223.30.115:28015
Offline Full Queue Fresh wipe Wipe due No query

Yorkshire No Man's Land | MODDED

Offline 185.223.30.115:28015 checked 45d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,187no region published
Last wipe49d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
No rank history yet.
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Yorkshire No Man's Land | MODDED wipe, and when?

To tell the rhythm of Yorkshire No Man's Land | MODDED, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 49 days 2 hours ago.

Tags

How should you read the tags on Yorkshire No Man's Land | MODDED?

These are the tags Yorkshire No Man's Land | MODDED publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163493 (Build): The server runs game build 163493; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Yorkshire No Man's Land | MODDED?

Rust Metrics lists featuring Yorkshire No Man's Land | MODDED: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does Yorkshire No Man's Land | MODDED hold among Rust servers?

Player hours over seven days put Yorkshire No Man's Land | MODDED at #15,187, in the top – of all ranked servers.

What is the population on Yorkshire No Man's Land | MODDED?

Reading for Yorkshire No Man's Land | MODDED: offline at this moment; last seen 45 days 8 hours ago.

Server

Which location does Yorkshire No Man's Land | MODDED run from?

Reading: location. Yorkshire No Man's Land | MODDED gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 185.223.30.115:28015.

What Rust version is Yorkshire No Man's Land | MODDED on?

Reading: Yorkshire No Man's Land | MODDED, Rust network protocol 2633 and build 163493, Windows. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Yorkshire No Man's Land | MODDED, and is it online now?

Reading: offline. Yorkshire No Man's Land | MODDED last answered 45 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What settings and rules apply on Yorkshire No Man's Land | MODDED?

Check: gather rate. The name Yorkshire No Man's Land | MODDED does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is Yorkshire No Man's Land | MODDED on?

Check: map. Procedural, generated by the game, on Yorkshire No Man's Land | MODDED.

Join

What do you do to join Yorkshire No Man's Land | MODDED?

Check: join. Open Rust, press F1, then enter client.connect 185.223.30.115:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players 100 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163493
Build The server runs game build 163493.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.