Boat wars Gamemode | Deep Sea Training | Testing
Offline 185.218.195.135:20184 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 36/500
- 126/100
- 47/225
- 10/700
- 43/700
- 42/200
Quick answers
from the figures on this pageWipe schedule
How often does Boat wars Gamemode | Deep Sea Training | Testing wipe, and when?
The rhythm of Boat wars Gamemode | Deep Sea Training | Testing's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 43 days 22 hours ago.
Tags
Which tags does Boat wars Gamemode | Deep Sea Training | Testing carry, and what do they mean?
These are the tags Boat wars Gamemode | Deep Sea Training | Testing publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): Slots: 40; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build reading: 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Boat wars Gamemode | Deep Sea Training | Testing?
On Rust Metrics, Boat wars Gamemode | Deep Sea Training | Testing sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does Boat wars Gamemode | Deep Sea Training | Testing hold among Rust servers?
Player hours over seven days put Boat wars Gamemode | Deep Sea Training | Testing at #15,478, in the top 68% of all ranked servers.
What player count does Boat wars Gamemode | Deep Sea Training | Testing carry?
Reading for Boat wars Gamemode | Deep Sea Training | Testing: offline at this moment; last seen 38 days 21 hours ago.
Server details
What location is Boat wars Gamemode | Deep Sea Training | Testing hosted in?
No region tag on Boat wars Gamemode | Deep Sea Training | Testing. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 185.218.195.135:20184.
What Rust version is Boat wars Gamemode | Deep Sea Training | Testing on?
Reading: Boat wars Gamemode | Deep Sea Training | Testing, Rust network protocol 2633 and build 164530, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is Boat wars Gamemode | Deep Sea Training | Testing up, and how often does it stay up?
Check: connection. Boat wars Gamemode | Deep Sea Training | Testing is offline at this moment. Last contact was 38 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 16 September 2026.
Settings and map
What rules does Boat wars Gamemode | Deep Sea Training | Testing enforce, and what are its settings?
Check: gather rate. The name Boat wars Gamemode | Deep Sea Training | Testing does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.
Which map is live on Boat wars Gamemode | Deep Sea Training | Testing?
Procedural map on Boat wars Gamemode | Deep Sea Training | Testing, made by the game's generator.
How to join
How can you get onto Boat wars Gamemode | Deep Sea Training | Testing?
To join: start Rust, press F1 and type client.connect 185.218.195.135:20184. Or press Launch Rust here and Steam opens the game and connects you.