RUST METRICSFlight deck · live data
Data live Servers11,876 Players95,829 Populated4,104 Fresh wipes 3 h157 Scan5 min
‹ All servers185.216.147.189:28080
Online Full Queue Fresh wipe Wipe due No query

TBT TST

Online 185.216.147.189:28080 checked 10m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Tue 17:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 238 SERVER FPS

Server fps

48 h low 236 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 18,397 ×1000

Entities

48 h range 16,366–18,533 · memory 1,030 MB
1239 ET SINCE RESTART 2D 08H

Uptime

2 days 8 hours since its last restart, at the last reading
7-day average0peak 1
Rank#8,405top 38%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Memory1,030MBat the last reading
REC 1

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct17 Oct21 Oct24 Oct27 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 10:12 UTC7d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on TBT TST?

The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does TBT TST wipe, and when?

The rhythm of TBT TST's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 7 days 8 hours ago the current world was made.

Tag meanings

How should you read the tags on TBT TST?

These are the tags TBT TST publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show TBT TST?

On Rust Metrics, TBT TST sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does TBT TST hold among Rust servers?

Ranking for TBT TST: #8,405 on seven-day player hours, top 38% of all ranked servers.

What is the population on TBT TST?

0 of 50 slots are filled on TBT TST right now. Check: players over seven days. Average 0, peak 1.

Operator and location

Which location does TBT TST run from?

No region comes from TBT TST. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 185.216.147.189:28080.

What Rust version is TBT TST on?

Rust network protocol 2635 and build 167781 on Windows is the build TBT TST runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for TBT TST?

Check: fps. Average 240 server fps over the last 48 hours, low of 236. Within range. Reading: 18,533 entities at the highest. That covers buildings, deployables and everything else. Reading: 1,197 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is TBT TST up, and how often does it stay up?

Reading: online. TBT TST answers right now. Check: restart. The uptime it reports puts the last restart about 2 days 8 hours ago. Reading: 94% uptime over the last 7 full days. It was up 158 of 168 hours. Reading: first seen 11 October 2026, recorded by Rust Metrics.

Rules and settings

How is TBT TST configured, and what rules are in force?

No gather rate appears in the name: TBT TST. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is TBT TST on?

Check: map. Procedural, size 2,000, seed 134204697, generated by the game on TBT TST. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join TBT TST?

To join: start Rust, press F1 and type client.connect 185.216.147.189:28080. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://www.GamingDeluxe.co.uk.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs167781
Build Game build reading: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.