RUST METRICSFlight deck · live data
Data live Servers11,856 Players101,030 Populated3,903 Fresh wipes 3 h542 Scan5 min
‹ All servers185.215.184.57:28015
Offline Full Queue Fresh wipe Wipe due No query

Local server 261

Offline 185.215.184.57:28015 checked 10d ago

modded
COM 1 · connect

Server instruments

no direct query in 48 hours
0 4 8 11 15 PAX 0 /15

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,317top 70%
Last wipe314d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does Local server 261 wipe, and when?

To tell the rhythm of Local server 261, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 314 days 2 hours ago.

Tags

Which tags does Local server 261 carry, and what do they mean?

Tags published by Local server 261, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): Slots: 15; v2332 (Protocol): Your game must run protocol 2332 to get in; ptrak (Networking): RakNet carries the traffic, as standard for Rust; oxide (Oxide): Check: framework. Oxide (uMod) handles plugins; modded (Modded): Check: category. Modded, because plugins or settings alter the game; h955eb6e7 (Custom tag): This tag is non-standard, added by the owner or a plugin; stok (Custom tag): This tag is non-standard, added by the owner or a plugin. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Local server 261 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Local server 261: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded.

Population

Where does Local server 261 sit in the rankings?

Player hours over seven days put Local server 261 at #15,317, in the top 70% of all ranked servers.

What is the population on Local server 261?

Reading for Local server 261: offline at this moment; last seen 10 days 7 hours ago.

Server details

Where does Local server 261 sit?

No region tag on Local server 261. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 185.215.184.57:28015.

What Rust version is Local server 261 on?

Rust network protocol 2332 on Windows is the build Local server 261 runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Local server 261, and is it online now?

Local server 261 reports offline. The last reading came 10 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 19 October 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on Local server 261?

No gather rate appears in the name: Local server 261. The group limit is not published. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. VAC is on. That is Valve's anti-cheat.

Join

What do you do to join Local server 261?

Press F1 in Rust and enter client.connect 185.215.184.57:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp15
Max players Slots: 15.
v2332
Protocol Your game must run protocol 2332 to get in.
ptrak
Networking RakNet carries the traffic, as standard for Rust.

Mods and access

oxide
Oxide Check: framework. Oxide (uMod) handles plugins.
modded
Modded Check: category. Modded, because plugins or settings alter the game.

Other

h955eb6e7
Custom tag This tag is non-standard, added by the owner or a plugin.
stok
Custom tag This tag is non-standard, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.