Test Way
Offline 185.207.214.98:35050 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 14:44 UTC25d ago | 1 | – | running | 0 |
| Fri 2 Oct, 13:27 UTC27d ago | 1 | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 151/500
- 125/100
- 187/225
- 96/700
- 234/700
- 348/350
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Test Way?
The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What wipe timing does Test Way follow?
The rhythm of Test Way's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 24 days 22 hours ago the current world was made.
Lists and filters
How should you read the tags on Test Way?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts100 (Group limit): You may team up with at most 100; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): The server runs game build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from Test Way. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Test Way?
Rust Metrics lists featuring Test Way: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Test Way sit in the rankings?
Player hours over seven days put Test Way at #15,939, in the top 71% of all ranked servers.
How full does Test Way get?
Reading for Test Way: offline at this moment; last seen 23 days 18 hours ago.
Server details
Where does Test Way sit?
No region tag on Test Way. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 185.207.214.98:35050.
What Rust version is Test Way on?
Rust network protocol 2634 and build 166652 on Linux is the build Test Way runs. To get in, your game needs the same protocol; Steam applies the update.
Is Test Way up, and how often does it stay up?
Reading: offline. Test Way last answered 23 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 15 September 2026.
Rules and settings
What rules does Test Way enforce, and what are its settings?
No gather rate appears in the name: Test Way. Check: group limit. Up to 100 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on Test Way?
Size 3,750 and seed 1337: the game generates the procedural map on Test Way from them. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Custom Map.
Connection
How can you get onto Test Way?
Press F1 in Rust and enter client.connect 185.207.214.98:35050. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.