Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий
Online 185.207.214.25:10000 checked 10m ago
Server instruments
last reading Thu 20:00 UTCPlayers now
20% full 7-day avg7-day peak 238, past the slotsServer fps
48 h low 22 · below 20 is lag, below 10 is badEntities
48 h range 193,874–249,752 · memory 4,585 MBUptime
6 h 1 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 1% of all ranked servers, and #5 of the solo servers (top 2%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 10:01 UTC, in 12h. Every Friday at 10:01 UTC · high confidence
Coming wipes
- WPT 1Fri 30 Oct, 10:01 UTC12h
- WPT 2Thu 5 Nov, 19:00 UTC6d 21hFW
- WPT 3Fri 6 Nov, 10:01 UTC7d 12h
- WPT 4Fri 13 Nov, 10:01 UTC14d 12h
- WPT 5Fri 20 Nov, 10:01 UTC21d 12h
- WPT 6Fri 27 Nov, 10:01 UTC28d 12h
- WPT 7Thu 3 Dec, 19:00 UTC34d 21hFW
- WPT 8Fri 4 Dec, 10:01 UTC35d 12h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 238, 7 hours in, with 8 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 10:01 UTC6d ago | 238+8 queue | – | running | 40 |
| Fri 16 Oct, 10:01 UTC13d ago | 199 | halved by day 3 | 7 days | 22 |
| Fri 9 Oct, 10:01 UTC20d ago | 222 | halved by day 3 | 7 days | 17 |
| Fri 2 Oct, 10:02 UTC27d ago | 242+15 queue | halved by day 3 | 7 days | 43 |
| Fri 25 Sep, 10:01 UTC34d ago | 229 | halved by day 3 | 7 days | 36 |
| Fri 18 Sep, 10:01 UTC41d ago | 224 | halved by day 3 | 7 days | 33 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 31/200
- 32/200
- 16/200
- 24/200
- 6/200
- 6/100
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий?
At their busiest, its recent wipes drew 220 players on average. 7 hours after the wipe the crowd peaked on the latest wipe, with 8 more in the queue. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 3 when it didn't.
What wipe timing does Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий follow?
every Friday at 10:01 UTC is how Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий wipes. Friday 30 October at 10:01 UTC is when its next wipe is due. The world in play was created 6 days 11 hours ago. Its tags carry a weekly wipe schedule.
Lists and filters
Which tags does Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts1 (Group limit): Team cap: 1; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^w (Weekly): It wipes each week; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; jp0 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one from Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Who is in charge of Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий?
Most likely the same operator runs them: Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий publishes a magicrust.gg hostname, and so do 35 other servers we track.
Where does Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий appear in Rust Metrics lists and filters?
On Rust Metrics, Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий sits in these lists: 2x Rust servers, checked live, EU Rust servers, checked, Modded Rust servers, checked live and Solo-only Rust servers. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Solo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.
Population
Where does Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий sit in the rankings?
Ranking for Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий: #266 on seven-day player hours, top 1% of all ranked servers. Among servers in solo, it stands at #5.
What is the population on Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий?
20 of 100 slots are filled on Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий right now. Seven-day check: 72 players on average. Peak reading: 238. The last 48 hours peaked at 17:00 UTC, averaging 63 players at that hour.
Server
Where does Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий sit?
The name of Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий points to Europe, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 185.207.214.25:10000.
What Rust version is Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий. Matching protocol is required to join. Let Steam update your game.
Is performance on Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий within range?
Check: fps. Average 47 server fps over the last 48 hours, low of 22. Within range. Check: entities. The peak was 249,752, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 6,244 MB. Expect lag when fps falls and entities climb.
How reliable is Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий, and is it online now?
Check: connection. Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий is online at this moment. By its reported uptime, the last restart was roughly 6 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
How is Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий configured, and what rules are in force?
The name carries the rate: 2x gather on Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий. Teams: none. The server is solo only. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий on?
Size 4,000 and seed 1337: the game generates the procedural map on Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий from them. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: BAЙП ЧEPEЗ 13 Ч..
Connection
What do you do to join Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий?
Check: join. Open Rust, press F1, then enter client.connect 185.207.214.25:10000. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://magicrust.gg/serv1 is where its website sits.
