RUST METRICSFlight deck · live data
Data live Servers11,898 Players102,237 Populated3,978 Fresh wipes 3 h333 Scan5 min
‹ All servers185.125.169.241:28019
Online Full Queue Fresh wipe Wipe due No query

[EU] Recess Gaming - Build | Creative | Sandbox

Online EU 185.125.169.241:28019 checked 9m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 16:00 UTC
0 12 25 38 50 PAX 9 /50

Players now

18% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 15 SERVER FPS

Server fps

48 h low 10 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 9,369 ×1000

Entities

48 h range 4,987–12,409 · memory 2,772 MB
1239 ET SINCE RESTART 5D 12H

Uptime

5 days 12 hours since its last restart, at the last reading
7-day average4peak 18
Rank#1,595top 7% · #632 in EU
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Memory2,772MB48 h peak 18 players
REC 1

Players

AveragePeak
0510152018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

0510152018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 22% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak12players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctThu 22 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 39 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 04:07 UTC5d ago 11 – running 1
Fri 23 Oct, 04:07 UTC6d ago 10 – 1 days 0
Thu 22 Oct, 04:07 UTC7d ago 14 – 1 days 0
Wed 21 Oct, 04:07 UTC8d ago 14 – 1 days 0
Tue 20 Oct, 04:07 UTC9d ago 13 – 1 days 1
Mon 19 Oct, 04:07 UTC10d ago 20 – 1 days 1
Sun 18 Oct, 04:07 UTC11d ago 20 – 1 days 1
Sat 17 Oct, 04:07 UTC12d ago 14 – 1 days 1
Fri 16 Oct, 04:07 UTC13d ago 14 – 1 days 1
Thu 15 Oct, 04:07 UTC14d ago 15 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on [EU] Recess Gaming - Build | Creative | Sandbox when wipe day comes?

The busiest point of its recent wipes drew 12 players on average. After the latest wipe, numbers topped out at 39 hours.

When does [EU] Recess Gaming - Build | Creative | Sandbox wipe?

There is no next wipe to predict: [EU] Recess Gaming - Build | Creative | Sandbox wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 5 days 13 hours ago.

Tags

How should you read the tags on [EU] Recess Gaming - Build | Creative | Sandbox?

Tags published by [EU] Recess Gaming - Build | Creative | Sandbox, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^c (Creative): Creative: nothing to gather, and you build whatever you want; ^k (Build server): Builds: a place to practise and design bases; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here; EU (Europe): The server browser files it under Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which operator is behind [EU] Recess Gaming - Build | Creative | Sandbox?

A recess.no hostname comes from [EU] Recess Gaming - Build | Creative | Sandbox; 1 other server we track publishes one too, so the same operator most likely runs them.

Where does [EU] Recess Gaming - Build | Creative | Sandbox appear in Rust Metrics lists and filters?

Rust Metrics lists featuring [EU] Recess Gaming - Build | Creative | Sandbox: EU Rust servers, checked, Modded Rust servers, checked live, Build and creative servers and Rust creative servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

Where does [EU] Recess Gaming - Build | Creative | Sandbox sit in the rankings?

Top 7% of all ranked servers: [EU] Recess Gaming - Build | Creative | Sandbox takes #1,595 on seven-day player hours and #632 in Europe.

What is the population on [EU] Recess Gaming - Build | Creative | Sandbox?

Current headcount on [EU] Recess Gaming - Build | Creative | Sandbox: 9 players, 50 slots available. Seven-day check: 4 players on average. Peak reading: 18. Check: 48-hour peak. 19:00 UTC, 16 players on average.

Server details

Where does [EU] Recess Gaming - Build | Creative | Sandbox sit?

[EU] Recess Gaming - Build | Creative | Sandbox gives Europe as its location, with the EU tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 185.125.169.241:28019.

What Rust version is [EU] Recess Gaming - Build | Creative | Sandbox on?

Reading: [EU] Recess Gaming - Build | Creative | Sandbox, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How does [EU] Recess Gaming - Build | Creative | Sandbox perform?

Reading: 15 server fps on average across the last 48 hours. It never dropped below 10. Reading: 12,409 entities at the highest. That covers buildings, deployables and everything else. Reading: 2,891 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on [EU] Recess Gaming - Build | Creative | Sandbox, and is it online?

[EU] Recess Gaming - Build | Creative | Sandbox reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 5 days 12 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What settings and rules apply on [EU] Recess Gaming - Build | Creative | Sandbox?

Check: gather rate. The name [EU] Recess Gaming - Build | Creative | Sandbox does not state one. 8 players per group, the default value. The mode is build & creative. Note the following: a build sandbox with no gathering. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on [EU] Recess Gaming - Build | Creative | Sandbox?

Size 5,000 and seed 1337: the game generates the procedural map on [EU] Recess Gaming - Build | Creative | Sandbox from them. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Custom Map.

Connection

How can you get onto [EU] Recess Gaming - Build | Creative | Sandbox?

Press F1 in Rust and enter client.connect 185.125.169.241:28019. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://recess.no/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^c,^k,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Gameplay

^c
Creative Creative: nothing to gather, and you build whatever you want.
^k
Build server Builds: a place to practise and design bases.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.