ShockRust | Blue | NoLimit
Offline 185.207.214.212:35100 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
3% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 377, 2 hours in, with 23 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 12:54 UTC13d ago | 377+23 queue | – | running | 97 |
| Fri 9 Oct, 12:51 UTC20d ago | 376+29 queue | halved by day 6 | 7 days | 91 |
| Fri 18 Sep, 15:52 UTC40d ago | 373+29 queue | halved by day 12 | 20.9 days | 102 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 181/500
- 123/100
- 172/225
- 85/700
- 176/200
- 237/700
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on ShockRust | Blue | NoLimit?
An average of 375 players came at the busiest on its recent wipes. With 23 more waiting in the queue, the crowd peaked 2 hours after the wipe on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 9 when it didn't.
What wipe timing does ShockRust | Blue | NoLimit follow?
No next wipe can be predicted for ShockRust | Blue | NoLimit, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 13 days 2 hours ago.
Lists and filters
Which tags does ShockRust | Blue | NoLimit carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp400 (Max players): 400 slots in total; v2556 (Protocol): Your game must run protocol 2556 to get in; cs104046 (Build): Build 104046; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from ShockRust | Blue | NoLimit. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show ShockRust | Blue | NoLimit?
Rust Metrics lists featuring ShockRust | Blue | NoLimit: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 50+ on average.
Player count
What position does ShockRust | Blue | NoLimit hold among Rust servers?
Ranking for ShockRust | Blue | NoLimit: #1,486 on seven-day player hours, top 7% of all ranked servers.
How full does ShockRust | Blue | NoLimit get?
ShockRust | Blue | NoLimit is not responding; status offline, last seen 6 days 15 hours ago. Check: players over seven days. Average 77, peak 173.
Operator and location
Which location does ShockRust | Blue | NoLimit run from?
Reading: location. ShockRust | Blue | NoLimit gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 185.207.214.212:35100.
What Rust version is ShockRust | Blue | NoLimit on?
Version check: Rust network protocol 2556 and build 104046 on Linux, run by ShockRust | Blue | NoLimit. To get in, your game needs the same protocol; Steam applies the update.
How reliable is ShockRust | Blue | NoLimit, and is it online now?
ShockRust | Blue | NoLimit reports offline. The last reading came 6 days 15 hours ago. Reading: 14% uptime over the last 7 full days. It was up 24 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What settings and rules apply on ShockRust | Blue | NoLimit?
Check: gather rate. The name ShockRust | Blue | NoLimit does not state one. No group limit is published. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is ShockRust | Blue | NoLimit on?
Check: map. Procedural, size 4,250, seed 2147483647, generated by the game on ShockRust | Blue | NoLimit. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How do you connect to ShockRust | Blue | NoLimit?
To join: start Rust, press F1 and type client.connect 185.207.214.212:35100. Or press Launch Rust here and Steam opens the game and connects you.