RUST METRICSFlight deck · live data
Data live Servers11,595 Players33,980 Populated2,824 Fresh wipes 3 h64 Scan5 min
‹ All servers185.201.91.128:28015
Online Full Queue Fresh wipe Wipe due No query

ALARM

Online 185.201.91.128:28015 checked 9m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 03:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 101 SERVER FPS

Server fps

48 h low 60 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 98,103 ×1000

Entities

48 h range 76,739–99,238 · memory 2,604 MB
1239 ET SINCE RESTART 00:56

Uptime

0 h 56 min since its last restart, at the last reading
7-day average0peak 2
Rank#6,354top 29%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Memory2,604MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5205:0014:0023:0007:0016:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020005:0014:0023:0007:0016:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctWed 21 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 43 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:19 UTC4d ago 2 – running 1
Wed 21 Oct, 15:29 UTC6d ago 1 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on ALARM?

The busiest point of its recent wipes drew 2 players on average. 43 hours after the wipe, the crowd peaked on the latest wipe.

How often does ALARM wipe, and when?

The rhythm of ALARM's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 4 days 12 hours ago.

Tag meanings

How should you read the tags on ALARM?

Tags published by ALARM, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does ALARM appear in Rust Metrics lists and filters?

These Rust Metrics lists carry ALARM: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player count

Where does ALARM sit in the rankings?

Ranking for ALARM: #6,354 on seven-day player hours, top 29% of all ranked servers.

What player count does ALARM carry?

0 of 100 slots are filled on ALARM right now. Seven-day check: 0 players on average. Peak reading: 2. Average at the busiest hour was 2 players, at 14:00 UTC over the last 48 hours.

Server details

Where does ALARM sit?

No region comes from ALARM. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 185.201.91.128:28015.

What Rust version is ALARM on?

Reading: ALARM, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

How does ALARM perform?

Reading: 95 server fps on average across the last 48 hours. It never dropped below 60. Reading: 99,238 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,381 MB. What players call lag comes from low fps and an entity count on the rise.

Is ALARM up, and how often does it stay up?

Reading: online. ALARM answers right now. Check: restart. The uptime it reports puts the last restart about 56 minutes ago. Reading: 65% uptime over the last 6 full days. It was up 94 of 144 hours. Reading: first seen 21 October 2026, recorded by Rust Metrics.

Map and rules

What rules does ALARM enforce, and what are its settings?

Check: gather rate. The name ALARM does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on ALARM?

From seed 2034431724, the game generates the procedural map on ALARM. Its size is 4,250. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How can you get onto ALARM?

Press F1 in Rust and enter client.connect 185.201.91.128:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.