ALARM
Online 185.201.91.128:28015 checked 9m ago
Server instruments
last reading Wed 03:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 60 · below 20 is lag, below 10 is badEntities
48 h range 76,739–99,238 · memory 2,604 MBUptime
0 h 56 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 43 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:19 UTC4d ago | 2 | – | running | 1 |
| Wed 21 Oct, 15:29 UTC6d ago | 1 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 45/500
- 129/100
- 52/225
- 27/700
- 4/200
- 8/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on ALARM?
The busiest point of its recent wipes drew 2 players on average. 43 hours after the wipe, the crowd peaked on the latest wipe.
How often does ALARM wipe, and when?
The rhythm of ALARM's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 4 days 12 hours ago.
Tag meanings
How should you read the tags on ALARM?
Tags published by ALARM, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does ALARM appear in Rust Metrics lists and filters?
These Rust Metrics lists carry ALARM: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player count
Where does ALARM sit in the rankings?
Ranking for ALARM: #6,354 on seven-day player hours, top 29% of all ranked servers.
What player count does ALARM carry?
0 of 100 slots are filled on ALARM right now. Seven-day check: 0 players on average. Peak reading: 2. Average at the busiest hour was 2 players, at 14:00 UTC over the last 48 hours.
Server details
Where does ALARM sit?
No region comes from ALARM. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 185.201.91.128:28015.
What Rust version is ALARM on?
Reading: ALARM, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
How does ALARM perform?
Reading: 95 server fps on average across the last 48 hours. It never dropped below 60. Reading: 99,238 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,381 MB. What players call lag comes from low fps and an entity count on the rise.
Is ALARM up, and how often does it stay up?
Reading: online. ALARM answers right now. Check: restart. The uptime it reports puts the last restart about 56 minutes ago. Reading: 65% uptime over the last 6 full days. It was up 94 of 144 hours. Reading: first seen 21 October 2026, recorded by Rust Metrics.
Map and rules
What rules does ALARM enforce, and what are its settings?
Check: gather rate. The name ALARM does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on ALARM?
From seed 2034431724, the game generates the procedural map on ALARM. Its size is 4,250. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How can you get onto ALARM?
Press F1 in Rust and enter client.connect 185.201.91.128:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.