RUST METRICSFlight deck · live data
Data live Servers11,686 Players34,939 Populated2,865 Fresh wipes 3 h97 Scan5 min
‹ All servers185.199.95.70:28015
Online Full Queue Fresh wipe Wipe due No query

A Rust Server

Online 185.199.95.70:28015 checked 10m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 01:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 34,121 ×1000

Entities

48 h range 33,707–36,425 · memory 2,161 MB
1239 ET SINCE RESTART 1D 07H

Uptime

1 days 7 hours since its last restart, at the last reading
7-day average0peak 3
Rank#7,321top 33%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Memory2,161MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75104:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Mon 26 OctSun 25 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 22:14 UTC2d ago 1 – running 1
Sun 25 Oct, 21:11 UTC3d ago 3 – 1 days 14
Wed 14 Oct, 20:11 UTC14d ago 2 held half 11 days 0
Tue 6 Oct, 16:31 UTC22d ago 2 halved by day 2 8.2 days 0
Mon 5 Oct, 12:34 UTC23d ago 2 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on A Rust Server?

At their busiest, its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 0 hours. Above half that peak the crowd stayed until the next wipe in 50% of recent wipes. When it didn't hold, by day 2 it fell below half.

When does A Rust Server wipe?

There is no next wipe to predict: A Rust Server wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 2 days 5 hours ago.

Tags

How should you read the tags on A Rust Server?

Tags published by A Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): Slots: 40; ts200 (Group limit): Teams are capped at 200; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does A Rust Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry A Rust Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Where does A Rust Server sit in the rankings?

Ranking for A Rust Server: #7,321 on seven-day player hours, top 33% of all ranked servers.

What is the population on A Rust Server?

0 of 40 slots are filled on A Rust Server right now. Check: players over seven days. Average 0, peak 3. Check: 48-hour peak. 14:00 UTC, 1 players on average.

Server details

What location is A Rust Server hosted in?

No region comes from A Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 185.199.95.70:28015.

What Rust version is A Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is the build A Rust Server runs. Check: protocol. To join, your game must match; Steam handles the update.

How does A Rust Server perform?

Over the last 48 hours the average was 30 server fps; the floor was 30. Check: entities. The peak was 36,425, counting buildings, deployables and the rest of the world. Reading: 2,370 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is A Rust Server up, and how often does it stay up?

Check: connection. A Rust Server is online at this moment. By its reported uptime, the last restart was roughly 31 hours ago. Reading: 44% uptime over the last 7 full days. It was up 74 of 168 hours. The first sighting on Rust Metrics was 14 September 2026.

Settings and map

What rules does A Rust Server enforce, and what are its settings?

No gather rate appears in the name: A Rust Server. The cap on groups is 200 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on A Rust Server?

Size 2,600 and seed 1337: the game generates the procedural map on A Rust Server from them. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.

How to join

How do you connect to A Rust Server?

Press F1 in Rust and enter client.connect 185.199.95.70:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts200,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players Slots: 40.
ts200
Group limit Teams are capped at 200.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.