RUST METRICSFlight deck · live data
Data live Servers11,855 Players100,368 Populated3,884 Fresh wipes 3 h533 Scan5 min
‹ All servers185.191.238.206:28015
Offline Full Queue Fresh wipe Wipe due No query

Combat DM [LAN]

Offline 185.191.238.206:28015 checked 6d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 8 16 24 32 PAX 0 /32

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,269top 68%
Last wipe63d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does Combat DM [LAN] wipe?

The rhythm of Combat DM [LAN]'s wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 63 days 9 hours ago.

Tag meanings

How should you read the tags on Combat DM [LAN]?

Tags published by Combat DM [LAN], read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp32 (Max players): The server holds 32 slots; ts8 (Group limit): Default limit in force: 8 per team; v2632 (Protocol): Match the game version: protocol 2632 is required; cs161125 (Build): The server runs game build 161125; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Combat DM [LAN]?

These Rust Metrics lists carry Combat DM [LAN]: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does Combat DM [LAN] hold among Rust servers?

Player hours over seven days put Combat DM [LAN] at #15,269, in the top 68% of all ranked servers.

What is the population on Combat DM [LAN]?

Status for Combat DM [LAN]: offline. Last seen 6 days 4 hours ago. Check: player average. 0 over the last seven days.

Operator and location

Which location does Combat DM [LAN] run from?

No region comes from Combat DM [LAN]. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 185.191.238.206:28015.

What Rust version is Combat DM [LAN] on?

Rust network protocol 2632 and build 161125 on Windows is the build Combat DM [LAN] runs. Matching protocol is required to join. Let Steam update your game.

Is Combat DM [LAN] up, and how often does it stay up?

Reading: offline. Combat DM [LAN] last answered 6 days 4 hours ago. Reading: 0% uptime over the last 5 full days. It was up 0 of 120 hours. The first sighting on Rust Metrics was 23 October 2026.

Map and rules

What rules does Combat DM [LAN] enforce, and what are its settings?

No gather rate appears in the name: Combat DM [LAN]. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is off. That is Valve's anti-cheat.

Which map is live on Combat DM [LAN]?

The game generates a procedural map for Combat DM [LAN].

Connection

How can you get onto Combat DM [LAN]?

To join: start Rust, press F1 and type client.connect 185.191.238.206:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp32,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp32
Max players The server holds 32 slots.
ts8
Group limit Default limit in force: 8 per team.
v2632
Protocol Match the game version: protocol 2632 is required.
cs161125
Build The server runs game build 161125.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.