myserver
Offline 185.191.118.47:28015 checked 35d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 34/500
- 123/100
- 43/225
- 11/700
- 38/700
- 45/200
Quick answers
from the figures on this pageWipe schedule
When does myserver wipe?
The rhythm of myserver's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 35 days 13 hours ago.
Lists and filters
Which tags does myserver carry, and what do they mean?
These are the tags myserver publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does myserver appear in Rust Metrics lists and filters?
These Rust Metrics lists carry myserver: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does myserver hold among Rust servers?
Ranking for myserver: #15,749 on seven-day player hours, top 71% of all ranked servers.
How full does myserver get?
Reading for myserver: offline at this moment; last seen 35 days 13 hours ago.
Server
Which location does myserver run from?
Reading: location. myserver gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 185.191.118.47:28015.
What Rust version is myserver on?
Reading: myserver, Rust network protocol 2633 and build 165217, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is myserver up, and how often does it stay up?
myserver reports offline. The last reading came 35 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 24 September 2026.
Map and rules
How is myserver configured, and what rules are in force?
Check: gather rate. The name myserver does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is myserver on?
The game generates a procedural map for myserver.
Connection
How do you connect to myserver?
Press F1 in Rust and enter client.connect 185.191.118.47:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.