MyFRustServer!
Offline 185.189.36.76:28015 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 61/500
- 126/100
- 57/225
- 53/700
- 17/200
- 9/1000
Quick answers
from the figures on this pageWipe timing
When does MyFRustServer! wipe?
The rhythm of MyFRustServer!'s wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 53 days 4 hours ago.
Tag meanings
How should you read the tags on MyFRustServer!?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Game build reading: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from MyFRustServer!. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show MyFRustServer!?
Rust Metrics lists featuring MyFRustServer!: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does MyFRustServer! hold among Rust servers?
Player hours over seven days put MyFRustServer! at #13,238, in the top 58% of all ranked servers.
What player count does MyFRustServer! carry?
MyFRustServer! is not responding; status offline, last seen 37 days 4 hours ago.
Server
Which location does MyFRustServer! run from?
Reading: location. MyFRustServer! gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 185.189.36.76:28015.
What Rust version is MyFRustServer! on?
Reading: MyFRustServer!, Rust network protocol 2633 and build 164530, Windows. Matching protocol is required to join. Let Steam update your game.
Is MyFRustServer! up, and how often does it stay up?
Reading: offline. MyFRustServer! last answered 37 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 20 September 2026.
Map and rules
How is MyFRustServer! configured, and what rules are in force?
Reading the name gives no gather rate for MyFRustServer!. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is MyFRustServer! on?
The game generates a procedural map for MyFRustServer!.
Connection
How can you get onto MyFRustServer!?
To join: start Rust, press F1 and type client.connect 185.189.36.76:28015. Or press Launch Rust here and Steam opens the game and connects you.