RUST METRICSFlight deck · live data
Data live Servers11,847 Players98,615 Populated3,861 Fresh wipes 3 h535 Scan5 min
‹ All servers185.189.255.68:35300
Online Full Queue Fresh wipe Wipe due No query

Alpha Classic | One Grid | Small Map

Online 185.189.255.68:35300 checked 9m ago

vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 19:00 UTC
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 480 SERVER FPS

Server fps

48 h low 76 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 6,451 ×1000

Entities

48 h range 3,222–8,523 · memory 1,090 MB
1239 ET SINCE RESTART 16:02

Uptime

16 h 2 min since its last restart, at the last reading
7-day average1peak 6
Rank#2,831top 13%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Memory1,090MB48 h peak 4 players
REC 1

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

020040060080021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct16 Oct23 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.2 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak5players, last three wipes
crowd held75%else halves by day 2

The first 48 hours of its last wipes

Mon 26 OctThu 22 OctSun 18 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 31 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 11:34 UTC3d ago 4 – running 1
Thu 22 Oct, 13:57 UTC7d ago 6 held half 3.9 days 0
Sun 18 Oct, 09:24 UTC11d ago 4 held half 4.2 days 0
Tue 13 Oct, 03:33 UTC16d ago 1 held half 5.2 days 0
Mon 12 Oct, 09:29 UTC17d ago 1 – 0.8 days 1
Thu 17 Sep, 14:26 UTC42d ago 1 halved by day 2 24.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Alpha Classic | One Grid | Small Map?

An average of 5 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 31 hours in. Until the next wipe, the crowd stayed above half that peak in 75% of its recent wipes. When it didn't hold, by day 2 it fell below half.

When does Alpha Classic | One Grid | Small Map wipe?

No next wipe can be predicted for Alpha Classic | One Grid | Small Map, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 3 days 8 hours ago.

Tag meanings

How should you read the tags on Alpha Classic | One Grid | Small Map?

These are the tags Alpha Classic | One Grid | Small Map publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts10 (Group limit): You may team up with at most 10; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Alpha Classic | One Grid | Small Map appear in Rust Metrics lists and filters?

On Rust Metrics, Alpha Classic | One Grid | Small Map sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does Alpha Classic | One Grid | Small Map sit in the rankings?

Player hours over seven days put Alpha Classic | One Grid | Small Map at #2,831, in the top 13% of all ranked servers.

How full does Alpha Classic | One Grid | Small Map get?

1 of 50 slots are filled on Alpha Classic | One Grid | Small Map right now. Check: players over seven days. Average 1, peak 6. The last 48 hours peaked at 11:00 UTC, averaging 3 players at that hour.

Server

What location is Alpha Classic | One Grid | Small Map hosted in?

No region comes from Alpha Classic | One Grid | Small Map. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 185.189.255.68:35300.

What Rust version is Alpha Classic | One Grid | Small Map on?

Reading: Alpha Classic | One Grid | Small Map, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Alpha Classic | One Grid | Small Map?

Over the last 48 hours the average was 433 server fps; the floor was 76. Peak entity count: 8,523. Buildings, deployables and all else included. Memory peak: 1,825 MB. Expect lag when fps falls and entities climb.

What is the uptime on Alpha Classic | One Grid | Small Map, and is it online?

Check: connection. Alpha Classic | One Grid | Small Map is online at this moment. By its reported uptime, the last restart was roughly 16 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What settings and rules apply on Alpha Classic | One Grid | Small Map?

Check: gather rate. The name Alpha Classic | One Grid | Small Map does not state one. The cap on groups is 10 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.

What map is Alpha Classic | One Grid | Small Map on?

From seed 121315421, the game generates the procedural map on Alpha Classic | One Grid | Small Map. Its size is 1,500. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.

Join

What do you do to join Alpha Classic | One Grid | Small Map?

Press F1 in Rust and enter client.connect 185.189.255.68:35300. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://vk.ru/club82362976 is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots in total.
ts10
Group limit You may team up with at most 10.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.