RUST METRICSFlight deck · live data
Data live Servers11,824 Players88,321 Populated3,715 Fresh wipes 3 h404 Scan5 min
‹ All servers185.189.255.246:35900
Online Full Queue Fresh wipe Wipe due No query

MONSTR RUST [CLASSIC]

Online 185.189.255.246:35900 checked 9m ago

biweekly wipes oxide
COM 1 · connect

Server instruments

last reading Thu 20:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 148 SERVER FPS

Server fps

48 h low 99 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 83,568 ×1000

Entities

48 h range 81,439–83,861 · memory 2,734 MB
1239 ET SINCE RESTART 18:00

Uptime

18 h 0 min since its last restart, at the last reading
7-day average1peak 7
Rank#4,029top 18%
Last wipe13d agobiweekly schedule
Next wipe11mThu 29 Oct, 21:46 UTC
Memory2,734MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5222:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 21:46 UTC, in 11m. Its biweekly schedule tag · low confidence

usual gap13.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. WPT 1Thu 29 Oct, 21:46 UTC11m
  2. WPT 2Thu 5 Nov, 19:00 UTC6d 21hFW
  3. WPT 3Thu 12 Nov, 21:46 UTC14d 0h
  4. WPT 4Thu 26 Nov, 21:46 UTC28d 0h
  5. WPT 5Thu 3 Dec, 19:00 UTC34d 21hFW
  6. WPT 6Thu 10 Dec, 21:46 UTC42d 0h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSat 19 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 37 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:46 UTC13d ago 4 – running 1
Thu 1 Oct, 20:24 UTC FW28d ago 4 halved by day 5 14.1 days 0
Sat 19 Sep, 15:36 UTC40d ago 5 halved by day 1 12.2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on MONSTR RUST [CLASSIC] when wipe day comes?

At their busiest, its recent wipes drew 4 players on average. 37 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 3 it fell below half.

When does MONSTR RUST [CLASSIC] wipe?

Its tag guides the prediction: too few of MONSTR RUST [CLASSIC]'s wipes are on record to confirm its schedule. Thursday 29 October at 21:46 UTC is when its next wipe is due. 13 days 23 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Tags

Which tags does MONSTR RUST [CLASSIC] carry, and what do they mean?

Tags published by MONSTR RUST [CLASSIC], read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The server holds 100 slots; ts100 (Group limit): Teams are capped at 100; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe schedule; ^o (Oxide): Plugin framework in use: Oxide (uMod). Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does MONSTR RUST [CLASSIC] appear in Rust Metrics lists and filters?

These Rust Metrics lists carry MONSTR RUST [CLASSIC]: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player count

Where does MONSTR RUST [CLASSIC] sit in the rankings?

Player hours over seven days put MONSTR RUST [CLASSIC] at #4,029, in the top 18% of all ranked servers.

How full does MONSTR RUST [CLASSIC] get?

0 of 100 slots are filled on MONSTR RUST [CLASSIC] right now. Check: players over seven days. Average 1, peak 7. Check: 48-hour peak. 09:00 UTC, 1 players on average.

Server details

Where does MONSTR RUST [CLASSIC] sit?

No region comes from MONSTR RUST [CLASSIC]. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 185.189.255.246:35900.

What Rust version is MONSTR RUST [CLASSIC] on?

Reading: MONSTR RUST [CLASSIC], Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

How does MONSTR RUST [CLASSIC] perform?

Reading: 148 server fps on average across the last 48 hours. It never dropped below 99. Peak entity count: 83,861. Buildings, deployables and all else included. Reading: 2,734 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is MONSTR RUST [CLASSIC] up, and how often does it stay up?

MONSTR RUST [CLASSIC] reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 18 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

How is MONSTR RUST [CLASSIC] configured, and what rules are in force?

No gather rate appears in the name: MONSTR RUST [CLASSIC]. The cap on groups is 100 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is MONSTR RUST [CLASSIC] on?

Size 3,750 and seed 52154: the game generates the procedural map on MONSTR RUST [CLASSIC] from them. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How do you connect to MONSTR RUST [CLASSIC]?

Press F1 in Rust and enter client.connect 185.189.255.246:35900. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/VVwssekySF.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,gmvanilla,cs168909,ts100,^o

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The server holds 100 slots.
ts100
Group limit Teams are capped at 100.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.