RUST METRICSFlight deck · live data
Data live Servers11,793 Players79,700 Populated3,567 Fresh wipes 3 h247 Scan5 min
‹ All servers185.189.255.198:35195
Online Full Queue Fresh wipe Wipe due No query

Trophy Hunter RU/EN|HARD|PVE|LUX|X5

Online 185.189.255.198:35195 checked 12m ago

5x biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 21:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 80 SERVER FPS

Server fps

48 h low 41 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 180,430 ×1000

Entities

48 h range 167,366–180,430 · memory 2,915 MB
1239 ET SINCE RESTART 18:57

Uptime

18 h 57 min since its last restart, at the last reading
7-day average0peak 2
Rank#5,372top 24%
Last wipe14d agobiweekly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Memory2,915MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5223:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

usual gap13.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 2.5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 20hFW
  2. WPT 2Thu 12 Nov, 16:37 UTC13d 18h
  3. WPT 3Thu 26 Nov, 16:37 UTC27d 18h
  4. WPT 4Thu 3 Dec, 19:00 UTC34d 20hFW
  5. WPT 5Thu 10 Dec, 16:37 UTC41d 18h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:37 UTC14d ago 3 – running 0
Thu 1 Oct, 17:52 UTC FW28d ago 5 halved by day 3 13.9 days 0
Thu 17 Sep, 19:20 UTC42d ago 3 halved by day 2 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Trophy Hunter RU/EN|HARD|PVE|LUX|X5?

The busiest point of its recent wipes drew 4 players on average. After the latest wipe, numbers topped out at 19 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 2.5 when it didn't.

When does Trophy Hunter RU/EN|HARD|PVE|LUX|X5 wipe?

The prediction follows its tag, because too few of Trophy Hunter RU/EN|HARD|PVE|LUX|X5's wipes are on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 14 days 5 hours ago. A wipe schedule of every two weeks is published in its tags.

Lists and filters

How should you read the tags on Trophy Hunter RU/EN|HARD|PVE|LUX|X5?

Tags published by Trophy Hunter RU/EN|HARD|PVE|LUX|X5, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe schedule; ^r (Roleplay): Roleplay is the purpose of this server; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Trophy Hunter RU/EN|HARD|PVE|LUX|X5 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Trophy Hunter RU/EN|HARD|PVE|LUX|X5: Best 5x Rust servers: live readings, EU Rust servers, checked, Modded Rust servers, checked live, Rust PvE servers and Rust roleplay servers. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 5x.

Occupancy

What position does Trophy Hunter RU/EN|HARD|PVE|LUX|X5 hold among Rust servers?

Ranking for Trophy Hunter RU/EN|HARD|PVE|LUX|X5: #5,372 on seven-day player hours, top 24% of all ranked servers.

What player count does Trophy Hunter RU/EN|HARD|PVE|LUX|X5 carry?

0 of 100 slots are filled on Trophy Hunter RU/EN|HARD|PVE|LUX|X5 right now. Seven-day check: 0 players on average. Peak reading: 2. The last 48 hours peaked at 08:00 UTC, averaging 1 players at that hour.

Operator and location

Where does Trophy Hunter RU/EN|HARD|PVE|LUX|X5 sit?

The name of Trophy Hunter RU/EN|HARD|PVE|LUX|X5 points to Europe, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 185.189.255.198:35195.

What Rust version is Trophy Hunter RU/EN|HARD|PVE|LUX|X5 on?

Rust network protocol 2635 and build 168909 on Windows is the build Trophy Hunter RU/EN|HARD|PVE|LUX|X5 runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Trophy Hunter RU/EN|HARD|PVE|LUX|X5 within range?

Check: fps. Average 89 server fps over the last 48 hours, low of 41. Within range. Reading: 180,430 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,135 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is Trophy Hunter RU/EN|HARD|PVE|LUX|X5 up, and how often does it stay up?

Reading: online. Trophy Hunter RU/EN|HARD|PVE|LUX|X5 answers right now. Check: restart. The uptime it reports puts the last restart about 18 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What settings and rules apply on Trophy Hunter RU/EN|HARD|PVE|LUX|X5?

The name carries the rate: 5x gather on Trophy Hunter RU/EN|HARD|PVE|LUX|X5. No limit is set beyond the default. Groups take up to 8 players. roleplay, roleplay rules, jobs and towns — that is the game mode. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on Trophy Hunter RU/EN|HARD|PVE|LUX|X5?

From seed 1149215654, the game generates the procedural map on Trophy Hunter RU/EN|HARD|PVE|LUX|X5. Its size is 4,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Dark World of Hunter.

Connection

What do you do to join Trophy Hunter RU/EN|HARD|PVE|LUX|X5?

Check: join. Open Rust, press F1, then enter client.connect 185.189.255.198:35195. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://trophyhunter.gamestores.app.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^r,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Gameplay

^r
Roleplay Roleplay is the purpose of this server.
^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.