PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|
Online EU 95.31.130.21:28018 checked 9m ago
Server instruments
last reading Fri 07:00 UTCPlayers now
1% full 7-day avg7-day peakServer fps
48 h low 22 · below 20 is lag, below 10 is badEntities
48 h range 171,948–188,796 · memory 4,806 MBUptime
4 h 29 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 29% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 15:02 UTC, in 6h. Its biweekly schedule tag · low confidence
Coming wipes
- WPT 1Fri 30 Oct, 15:02 UTC6h
- WPT 2Thu 5 Nov, 19:00 UTC6d 10hFW
- WPT 3Fri 13 Nov, 15:02 UTC14d 6h
- WPT 4Fri 27 Nov, 15:02 UTC28d 6h
- WPT 5Thu 3 Dec, 19:00 UTC34d 10hFW
- WPT 6Fri 11 Dec, 15:02 UTC42d 6h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 15:02 UTC13d ago | 6 | – | running | 0 |
| Sat 3 Oct, 11:48 UTC26d ago | 9 | halved by day 4 | 13.1 days | 7 |
| Thu 1 Oct, 17:45 UTC FW28d ago | 9 | – | 1.8 days | 3 |
| Sat 19 Sep, 09:32 UTC40d ago | 6 | held half | 12.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 28/150
- 4/77
- 3/200
- 3/150
- 0/40
- 21/100
Quick answers
from the figures on this pageWipe timing
What happens on PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| when wipe day comes?
An average of 8 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 24 hours. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 4 it fell below half when it didn't.
What wipe timing does PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| follow?
Its tag guides the prediction: too few of PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|'s wipes are on record to confirm its schedule. Friday 30 October at 15:02 UTC is when its next wipe is due. 13 days 17 hours ago the current world was made. A wipe schedule of every two weeks is published in its tags.
Tags
How should you read the tags on PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?
Tags published by PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): 200 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^b (Biweekly): Two-week wipe schedule; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Its browser listing: Europe; jp0 (Custom tag): This tag is non-standard, added by the owner or a plugin. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| appear in Rust Metrics lists and filters?
These Rust Metrics lists carry PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|: Best 5x Rust servers: live readings, EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.
Population
What position does PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| hold among Rust servers?
Ranked by seven-day player hours, PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| sits at #2,187 and #840 in Europe, inside the top 10%.
What player count does PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| carry?
2 of 200 slots are filled on PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| right now. Check: players over seven days. Average 2, peak 9. Average at the busiest hour was 5 players, at 12:00 UTC over the last 48 hours.
Operator and location
What location is PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| hosted in?
Reading: location. The EU tag puts PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 95.31.130.21:28018.
What Rust version is PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| on?
Rust network protocol 2635 and build 168909 on Windows is the build PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| runs. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?
Reading: 47 server fps on average across the last 48 hours. It never dropped below 22. Peak entity count: 188,796. Buildings, deployables and all else included. Check: memory. Peak use was 6,465 MB. Expect lag when fps falls and entities climb.
Is PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| up, and how often does it stay up?
PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| reports online. Status: normal. Reading: uptime. About 4 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What rules does PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| enforce, and what are its settings?
Gather rate check: 5x. That comes from the name PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?
From seed 1903688584, the game generates the procedural map on PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Custom Map.
Connection
How do you connect to PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?
To join: start Rust, press F1 and type client.connect 95.31.130.21:28018. Or press Launch Rust here and Steam opens the game and connects you. https://mars.gamestores.app is where its website sits.