RUST METRICSFlight deck · live data
Data live Servers11,824 Players88,321 Populated3,715 Fresh wipes 3 h404 Scan5 min
‹ All servers185.189.255.197:35100
Offline Full Queue Fresh wipe Wipe due No query

SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10

Offline EU 185.189.255.197:35100 checked 9h ago

2x monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 12:00 UTC
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 57 SERVER FPS

Server fps

48 h low 44 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 100,526 ×1000

Entities

48 h range 98,627–102,195 · memory 2,652 MB
1239 ET SINCE RESTART 1D 04H

Uptime

1 days 4 hours since its last restart, at the last reading
7-day average1peak 7
Rank#3,137top 14% · #1180 in EU
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory2,652MB48 h peak 5 players
REC 1

Players

AveragePeak
0246822:0005:0013:0021:0005:0012:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608022:0005:0013:0021:0005:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 03:32 UTC5d ago – – – 1
Fri 23 Oct, 11:45 UTC6d ago – – – 0
Fri 23 Oct, 08:11 UTC6d ago – – – 0
Fri 23 Oct, 07:44 UTC6d ago – – – 1
Fri 23 Oct, 06:30 UTC6d ago – – – 0
Fri 16 Oct, 13:26 UTC13d ago 5 halved by day 3 6.7 days 5
Wed 14 Oct, 08:39 UTC15d ago – – – 4
Wed 14 Oct, 06:56 UTC15d ago – – – 1
Wed 14 Oct, 05:42 UTC15d ago 5 held half 2.3 days 1
Tue 13 Oct, 13:44 UTC16d ago – – – 3
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 wipe, and when?

None of the resets on SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 counts as a wipe; it makes a new world every few hours and keeps no wipe schedule.

Lists and filters

How should you read the tags on SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10?

These are the tags SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): 100 slots in total; ts10 (Group limit): Team cap: 10; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Europe is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10?

On Rust Metrics, SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 sits in these lists: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.

Occupancy

Where does SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 sit in the rankings?

Top 14% of all ranked servers: SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 takes #3,137 on seven-day player hours and #1,180 in Europe.

What player count does SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 carry?

Status for SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10: offline. Last seen 9 hours ago. Check: players over seven days. Average 1, peak 7. Average at the busiest hour was 3 players, at 11:00 UTC over the last 48 hours.

Server

Which location does SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 run from?

SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 gives Europe as its location, with the EU tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 185.189.255.197:35100.

What Rust version is SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10. To get in, your game needs the same protocol; Steam applies the update.

How does SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 perform?

Reading: 62 server fps on average across the last 48 hours. It never dropped below 44. Peak entity count: 102,195. Buildings, deployables and all else included. Memory peak: 3,317 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10, and is it online?

SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 reports offline. The last reading came 9 hours ago. By its reported uptime, the last restart was roughly 28 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

How is SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 configured, and what rules are in force?

The name carries the rate: 2x gather on SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10. The cap on groups is 10 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.

What map is SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 on?

Size 4,000 and seed 1709: the game generates the procedural map on SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 from them. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10?

Press F1 in Rust and enter client.connect 185.189.255.197:35100. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp100
Max players 100 slots in total.
ts10
Group limit Team cap: 10.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.