RUST METRICSFlight deck · live data
Data live Servers11,884 Players96,135 Populated4,080 Fresh wipes 3 h163 Scan5 min
‹ All servers4.182.220.38:27030
Online Full Queue Fresh wipe Wipe due No query

[EU] Stevious 2x Main | Vanilla | 27.10

Online 4.182.220.38:27030 checked 12m ago

2x
COM 1 · connect

Server instruments

last reading Tue 17:00 UTC
0 25 50 75 100 PAX 49 /100

Players now

49% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 200 SERVER FPS

Server fps

48 h low 200 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 34,926 ×1000

Entities

48 h range 10,365–38,771 · memory 1,463 MB
1239 ET SINCE RESTART 16:06

Uptime

16 h 6 min since its last restart, at the last reading
7-day average55peak 70
Rank#613top 3%
Last wipe17h agono schedule published
Next wipe–no rhythm it keeps
Memory1,463MB48 h peak 70 players
REC 1

Players

AveragePeakWipe
02040608019:0004:0013:0023:0008:0017:00Wiped Mon 26 Oct, 14:10 UTCWIPEWiped Tue 27 Oct, 00:58 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
05010015020019:0004:0013:0023:0008:0017:00Wiped Mon 26 Oct, 14:10 UTCWIPEWiped Tue 27 Oct, 00:58 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k24 Oct25 Oct26 Oct27 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak70players, last three wipes

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 70, 13 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 00:58 UTC17h ago – – running 68
Mon 26 Oct, 14:10 UTC1d ago – – – 59
Sun 25 Oct, 01:22 UTC2d ago 70 – 1.5 days 44

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on [EU] Stevious 2x Main | Vanilla | 27.10 when wipe day comes?

At their busiest, its recent wipes drew 70 players on average. Peak crowd on the latest wipe: 13 hours in.

When does [EU] Stevious 2x Main | Vanilla | 27.10 wipe?

No next wipe can be predicted for [EU] Stevious 2x Main | Vanilla | 27.10, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 17 hours ago.

Lists and filters

How should you read the tags on [EU] Stevious 2x Main | Vanilla | 27.10?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; v2635 (Protocol): Match the game version: protocol 2635 is required; ptrak (Networking): This is RakNet, Rust's usual network layer; weekly (Weekly): Check: wipe cycle. Every week; vanilla (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; haa03d107 (Custom tag): A plugin or the owner set this tag; Rust does not ship it; stok (Custom tag): A plugin or the owner set this tag; Rust does not ship it from [EU] Stevious 2x Main | Vanilla | 27.10. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show [EU] Stevious 2x Main | Vanilla | 27.10?

On Rust Metrics, [EU] Stevious 2x Main | Vanilla | 27.10 sits in these lists: 2x Rust servers, checked live, EU Rust servers, checked and Rust community servers: live readings. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 24 hours; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.

Occupancy

Where does [EU] Stevious 2x Main | Vanilla | 27.10 sit in the rankings?

Ranking for [EU] Stevious 2x Main | Vanilla | 27.10: #613 on seven-day player hours, top 3% of all ranked servers.

How full does [EU] Stevious 2x Main | Vanilla | 27.10 get?

Current headcount on [EU] Stevious 2x Main | Vanilla | 27.10: 49 players, 100 slots available. Seven-day check: 55 players on average. Peak reading: 70. Check: 48-hour peak. 06:00 UTC, 60 players on average.

Server

Which location does [EU] Stevious 2x Main | Vanilla | 27.10 run from?

The name of [EU] Stevious 2x Main | Vanilla | 27.10 points to Europe, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 4.182.220.38:27030.

What Rust version is [EU] Stevious 2x Main | Vanilla | 27.10 on?

Reading: [EU] Stevious 2x Main | Vanilla | 27.10, Rust network protocol 2635, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How does [EU] Stevious 2x Main | Vanilla | 27.10 perform?

Reading: 200 server fps on average across the last 48 hours. It never dropped below 200. Peak entity count: 38,771. Buildings, deployables and all else included. Reading: 1,988 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

Is [EU] Stevious 2x Main | Vanilla | 27.10 up, and how often does it stay up?

Check: connection. [EU] Stevious 2x Main | Vanilla | 27.10 is online at this moment. By its reported uptime, the last restart was roughly 16 hours ago. Uptime for the last 2 full days: 48 of 48 hours, or 100%. Reading: first seen 24 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does [EU] Stevious 2x Main | Vanilla | 27.10 enforce, and what are its settings?

Gather rate check: 2x. That comes from the name [EU] Stevious 2x Main | Vanilla | 27.10. The group limit is not published. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

What map is [EU] Stevious 2x Main | Vanilla | 27.10 on?

Size 3,950 and seed 1: the game generates the procedural map on [EU] Stevious 2x Main | Vanilla | 27.10 from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How can you get onto [EU] Stevious 2x Main | Vanilla | 27.10?

To join: start Rust, press F1 and type client.connect 4.182.220.38:27030. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://stevious.io/.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,v2635,vanilla,weekly,haa03d107,stok,gmrust

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
v2635
Protocol Match the game version: protocol 2635 is required.
ptrak
Networking This is RakNet, Rust's usual network layer.

Wipe schedule

weekly
Weekly Check: wipe cycle. Every week.

Difficulty

vanilla
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Other

haa03d107
Custom tag A plugin or the owner set this tag; Rust does not ship it.
stok
Custom tag A plugin or the owner set this tag; Rust does not ship it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.