RUST METRICSFlight deck · live data
Data live Servers11,794 Players80,292 Populated3,570 Fresh wipes 3 h260 Scan5 min
‹ All servers185.189.255.163:35300
Online Full Queue Fresh wipe Wipe due No query

[PVE] PRIME RUST ПВЕ+РЕЙД

Online 185.189.255.163:35300 checked 11m ago

biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 20:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 104 SERVER FPS

Server fps

48 h low 82 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 71,609 ×1000

Entities

48 h range 68,439–71,609 · memory 1,838 MB
1239 ET SINCE RESTART 04:39

Uptime

4 h 39 min since its last restart, at the last reading
7-day average0peak 2
Rank#5,649top 25%
Last wipe3d agobiweekly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Memory1,838MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5223:0007:0015:0023:0007:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020023:0007:0015:0023:0007:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

usual gap12.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 20hFW
  2. WPT 2Mon 9 Nov, 13:34 UTC10d 15h
  3. WPT 3Mon 23 Nov, 13:34 UTC24d 15h
  4. WPT 4Thu 3 Dec, 19:00 UTC34d 20hFW
  5. WPT 5Mon 7 Dec, 13:34 UTC38d 15h

The first 48 hours of its last wipes

Mon 26 OctThu 22 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 13:34 UTC3d ago 2 – running 0
Thu 22 Oct, 17:53 UTC7d ago 0 – 3.8 days 0
Thu 1 Oct, 21:04 UTC FW28d ago 5 halved by day 5 20.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [PVE] PRIME RUST ПВЕ+РЕЙД?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 27 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 5 when it didn't.

When does [PVE] PRIME RUST ПВЕ+РЕЙД wipe?

Its tag guides the prediction: too few of [PVE] PRIME RUST ПВЕ+РЕЙД's wipes are on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 3 days 8 hours ago the current world was made. A wipe schedule of every two weeks is published in its tags.

Lists and filters

How should you read the tags on [PVE] PRIME RUST ПВЕ+РЕЙД?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts10 (Group limit): You may team up with at most 10; v2635 (Protocol): Protocol 2635: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe schedule; ^e (Minigames): Minigames run here: arenas, Bedwars, parkour and more; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from [PVE] PRIME RUST ПВЕ+РЕЙД. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show [PVE] PRIME RUST ПВЕ+РЕЙД?

Rust Metrics lists featuring [PVE] PRIME RUST ПВЕ+РЕЙД: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Occupancy

Where does [PVE] PRIME RUST ПВЕ+РЕЙД sit in the rankings?

Player hours over seven days put [PVE] PRIME RUST ПВЕ+РЕЙД at #5,649, in the top 25% of all ranked servers.

What is the population on [PVE] PRIME RUST ПВЕ+РЕЙД?

Current headcount on [PVE] PRIME RUST ПВЕ+РЕЙД: 0 players, 100 slots available. Check: players over seven days. Average 0, peak 2. Average at the busiest hour was 2 players, at 14:00 UTC over the last 48 hours.

Server

Which location does [PVE] PRIME RUST ПВЕ+РЕЙД run from?

Reading: location. Nothing in the tags, but the name of [PVE] PRIME RUST ПВЕ+РЕЙД points to Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 185.189.255.163:35300.

What Rust version is [PVE] PRIME RUST ПВЕ+РЕЙД on?

Reading: [PVE] PRIME RUST ПВЕ+РЕЙД, Rust network protocol 2635 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.

How does [PVE] PRIME RUST ПВЕ+РЕЙД perform?

Reading: 124 server fps on average across the last 48 hours. It never dropped below 82. Check: entities. The peak was 71,609, counting buildings, deployables and the rest of the world. Reading: 2,149 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on [PVE] PRIME RUST ПВЕ+РЕЙД, and is it online?

[PVE] PRIME RUST ПВЕ+РЕЙД reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 4 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What rules does [PVE] PRIME RUST ПВЕ+РЕЙД enforce, and what are its settings?

Reading the name gives no gather rate for [PVE] PRIME RUST ПВЕ+РЕЙД. Group size, maximum: 10 players. Mode check gives minigames & battle royale; arenas and parkour, Bedwars and battle royale. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on [PVE] PRIME RUST ПВЕ+РЕЙД?

From seed 1740864501, the game generates the procedural map on [PVE] PRIME RUST ПВЕ+РЕЙД. Its size is 3,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How do you connect to [PVE] PRIME RUST ПВЕ+РЕЙД?

To join: start Rust, press F1 and type client.connect 185.189.255.163:35300. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://m.vk.com/prime_rustru.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^e,^p,gmrust,cs167781,ts10,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts10
Group limit You may team up with at most 10.
v2635
Protocol Protocol 2635: join only on the same game version.
cs167781
Build Game build reading: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Gameplay

^e
Minigames Minigames run here: arenas, Bedwars, parkour and more.
^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.