RUST METRICSFlight deck · live data
Data live Servers11,766 Players65,323 Populated3,462 Fresh wipes 3 h190 Scan5 min
‹ All servers185.189.255.162:35100
Online Full Queue Fresh wipe Wipe due No query

PvE.Friendly Valley.世外桃源.True Classic

Online 185.189.255.162:35100 checked 7m ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 10:00 UTC
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 132 SERVER FPS

Server fps

48 h low 96 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 118,331 ×1000

Entities

48 h range 111,249–121,283 · memory 2,518 MB
1239 ET SINCE RESTART 05:13

Uptime

5 h 13 min since its last restart, at the last reading
7-day average0peak 3
Rank#4,617top 21%
Last wipe27d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Memory2,518MB48 h peak 3 players
REC 1

Players

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 6hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 6hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:13 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on PvE.Friendly Valley.世外桃源.True Classic when wipe day comes?

At their busiest, its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 25 hours in.

When does PvE.Friendly Valley.世外桃源.True Classic wipe?

The only wipe for PvE.Friendly Valley.世外桃源.True Classic is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 15 hours ago. Its tags carry a monthly wipe schedule.

Tag meanings

How should you read the tags on PvE.Friendly Valley.世外桃源.True Classic?

Tags published by PvE.Friendly Valley.世外桃源.True Classic, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp200 (Max players): The server holds 200 slots; ts10 (Group limit): Team cap: 10; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does PvE.Friendly Valley.世外桃源.True Classic appear in Rust Metrics lists and filters?

On Rust Metrics, PvE.Friendly Valley.世外桃源.True Classic sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Asia; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does PvE.Friendly Valley.世外桃源.True Classic hold among Rust servers?

Ranking for PvE.Friendly Valley.世外桃源.True Classic: #4,617 on seven-day player hours, top 21% of all ranked servers.

What player count does PvE.Friendly Valley.世外桃源.True Classic carry?

Current headcount on PvE.Friendly Valley.世外桃源.True Classic: 0 players, 200 slots available. Seven-day check: 0 players on average. Peak reading: 3. Check: 48-hour peak. 20:00 UTC, 2 players on average.

Server

Where does PvE.Friendly Valley.世外桃源.True Classic sit?

The name of PvE.Friendly Valley.世外桃源.True Classic points to Asia, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 185.189.255.162:35100.

What Rust version is PvE.Friendly Valley.世外桃源.True Classic on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by PvE.Friendly Valley.世外桃源.True Classic. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on PvE.Friendly Valley.世外桃源.True Classic within range?

Reading: 116 server fps on average across the last 48 hours. It never dropped below 96. Peak entity count: 121,283. Buildings, deployables and all else included. Reading: 4,360 MB of memory at the highest. Expect lag when fps falls and entities climb.

Is PvE.Friendly Valley.世外桃源.True Classic up, and how often does it stay up?

Reading: online. PvE.Friendly Valley.世外桃源.True Classic answers right now. Check: restart. The uptime it reports puts the last restart about 5 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

How is PvE.Friendly Valley.世外桃源.True Classic configured, and what rules are in force?

Check: gather rate. The name PvE.Friendly Valley.世外桃源.True Classic does not state one. Check: group limit. Up to 10 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on PvE.Friendly Valley.世外桃源.True Classic?

Check: map. Procedural, size 4,500, seed 824135969, generated by the game on PvE.Friendly Valley.世外桃源.True Classic. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

What do you do to join PvE.Friendly Valley.世外桃源.True Classic?

Check: join. Open Rust, press F1, then enter client.connect 185.189.255.162:35100. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://vk.ru/club234747753 is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp200
Max players The server holds 200 slots.
ts10
Group limit Team cap: 10.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.