Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий
Online 185.189.255.130:20000 checked 10m ago
Server instruments
last reading Thu 17:00 UTCPlayers now
38% full 7-day avg7-day peak 199, past the slotsServer fps
48 h low 47 · below 20 is lag, below 10 is badEntities
48 h range 195,607–260,653 · memory 4,688 MBUptime
10 h 59 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 2% of all ranked servers, and #13 of the solo servers (top 6%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Monday 2 November, 10:01 UTC, in 3d 15h. Every Monday at 10:01 UTC · high confidence
Coming wipes
- WPT 1Mon 2 Nov, 10:01 UTC3d 15h
- WPT 2Thu 5 Nov, 19:00 UTC7d 0hFW
- WPT 3Mon 9 Nov, 10:01 UTC10d 15h
- WPT 4Mon 16 Nov, 10:01 UTC17d 15h
- WPT 5Mon 23 Nov, 10:01 UTC24d 15h
- WPT 6Mon 30 Nov, 10:01 UTC31d 15h
- WPT 7Thu 3 Dec, 19:00 UTC35d 0hFW
- WPT 8Mon 7 Dec, 10:01 UTC38d 15h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 199, 8 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 10:01 UTC3d ago | 199 | – | running | 12 |
| Mon 19 Oct, 10:01 UTC10d ago | 138 | halved by day 2 | 7 days | 5 |
| Mon 12 Oct, 10:02 UTC17d ago | 156 | halved by day 2 | 7 days | 12 |
| Mon 5 Oct, 10:01 UTC24d ago | 137 | halved by day 2 | 7 days | 28 |
| Mon 28 Sep, 10:00 UTC31d ago | 122 | halved by day 2 | 7 days | 5 |
| Mon 21 Sep, 10:00 UTC38d ago | 128 | halved by day 2 | 7 days | 16 |
| Mon 14 Sep, 10:00 UTC45d ago | 133 | halved by day 2 | 7 days | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 34/200
- 42/200
- 12/200
- 28/200
- 7/200
- 4/100
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий?
At their busiest, its recent wipes drew 164 players on average. After the latest wipe, numbers topped out at 8 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it fell below half when it didn't.
When does Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий wipe?
The wipe rhythm of Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий is every Monday at 10:01 UTC. On Monday 2 November at 10:01 UTC its next wipe is due. The world it runs now was made 3 days 8 hours ago. Its tags carry a weekly wipe schedule.
Lists and filters
How should you read the tags on Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий?
These are the tags Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts1 (Group limit): Teams are capped at 1; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^w (Weekly): Check: wipe cycle. Every week; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; jp2 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Who is in charge of Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий?
Check: operator. Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий publishes a magicrust.gg hostname, and 35 other servers we track do too. Same operator, most likely.
Where does Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий: 2x Rust servers, checked live, EU Rust servers, checked, Modded Rust servers, checked live and Solo-only Rust servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Solo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 25+ on average.
Occupancy
What position does Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий hold among Rust servers?
Player hours over seven days put Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий at #420, in the top 2% of all ranked servers. The solo group places it at #13.
What is the population on Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий?
Current headcount on Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий: 38 players, 100 slots available. Seven-day check: 43 players on average. Peak reading: 199. Average at the busiest hour was 120 players, at 19:00 UTC over the last 48 hours.
Operator and location
Where does Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий sit?
The name of Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий points to Europe, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 185.189.255.130:20000.
What Rust version is Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий on?
Reading: Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий within range?
Reading: 48 server fps on average across the last 48 hours. It never dropped below 47. Reading: 260,653 entities at the highest. That covers buildings, deployables and everything else. Reading: 6,855 MB of memory at the highest. Expect lag when fps falls and entities climb.
How reliable is Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий, and is it online now?
Check: connection. Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий is online at this moment. By its reported uptime, the last restart was roughly 10 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What rules does Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий enforce, and what are its settings?
The name carries the rate: 2x gather on Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий. Solo play only. Teams are not allowed. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий?
Size 4,000 and seed 1337: the game generates the procedural map on Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: ДЛЯ CЛAБЫX ПK.
How to join
What do you do to join Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий?
To join: start Rust, press F1 and type client.connect 185.189.255.130:20000. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://magicrust.gg/serv16.
