RUST METRICSFlight deck · live data
Data live Servers11,890 Players103,852 Populated4,020 Fresh wipes 3 h420 Scan5 min
‹ All servers185.189.255.130:20000
Online Full Queue Fresh wipe Wipe due No query

Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий

Online 185.189.255.130:20000 checked 10m ago

2x solo weekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 17:00 UTC
0 25 50 75 100 PAX 38 /100

Players now

38% full 7-day avg7-day peak 199, past the slots
0 10 30 60 120 256 FPS 48 SERVER FPS

Server fps

48 h low 47 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 195,757 ×1000

Entities

48 h range 195,607–260,653 · memory 4,688 MB
1239 ET SINCE RESTART 10:59

Uptime

10 h 59 min since its last restart, at the last reading
7-day average43peak 199
Rank#420top 2%
Last wipe3d agoweekly schedule
Next wipe3d 15hMon 2 Nov, 10:01 UTC
Memory4,688MB48 h peak 134 players
REC 1

Players

AveragePeak
05010015020019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 2% of all ranked servers, and #13 of the solo servers (top 6%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 10:01 UTC, in 3d 15h. Every Monday at 10:01 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak164players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. WPT 1Mon 2 Nov, 10:01 UTC3d 15h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 0hFW
  3. WPT 3Mon 9 Nov, 10:01 UTC10d 15h
  4. WPT 4Mon 16 Nov, 10:01 UTC17d 15h
  5. WPT 5Mon 23 Nov, 10:01 UTC24d 15h
  6. WPT 6Mon 30 Nov, 10:01 UTC31d 15h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 0hFW
  8. WPT 8Mon 7 Dec, 10:01 UTC38d 15h

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctMon 12 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 199, 8 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 10:01 UTC3d ago 199 – running 12
Mon 19 Oct, 10:01 UTC10d ago 138 halved by day 2 7 days 5
Mon 12 Oct, 10:02 UTC17d ago 156 halved by day 2 7 days 12
Mon 5 Oct, 10:01 UTC24d ago 137 halved by day 2 7 days 28
Mon 28 Sep, 10:00 UTC31d ago 122 halved by day 2 7 days 5
Mon 21 Sep, 10:00 UTC38d ago 128 halved by day 2 7 days 16
Mon 14 Sep, 10:00 UTC45d ago 133 halved by day 2 7 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий?

At their busiest, its recent wipes drew 164 players on average. After the latest wipe, numbers topped out at 8 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it fell below half when it didn't.

When does Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий wipe?

The wipe rhythm of Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий is every Monday at 10:01 UTC. On Monday 2 November at 10:01 UTC its next wipe is due. The world it runs now was made 3 days 8 hours ago. Its tags carry a weekly wipe schedule.

Lists and filters

How should you read the tags on Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий?

These are the tags Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts1 (Group limit): Teams are capped at 1; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^w (Weekly): Check: wipe cycle. Every week; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; jp2 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who is in charge of Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий?

Check: operator. Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий publishes a magicrust.gg hostname, and 35 other servers we track do too. Same operator, most likely.

Where does Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий: 2x Rust servers, checked live, EU Rust servers, checked, Modded Rust servers, checked live and Solo-only Rust servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Solo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 25+ on average.

Occupancy

What position does Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий hold among Rust servers?

Player hours over seven days put Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий at #420, in the top 2% of all ranked servers. The solo group places it at #13.

What is the population on Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий?

Current headcount on Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий: 38 players, 100 slots available. Seven-day check: 43 players on average. Peak reading: 199. Average at the busiest hour was 120 players, at 19:00 UTC over the last 48 hours.

Operator and location

Where does Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий sit?

The name of Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий points to Europe, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 185.189.255.130:20000.

What Rust version is Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий on?

Reading: Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий within range?

Reading: 48 server fps on average across the last 48 hours. It never dropped below 47. Reading: 260,653 entities at the highest. That covers buildings, deployables and everything else. Reading: 6,855 MB of memory at the highest. Expect lag when fps falls and entities climb.

How reliable is Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий, and is it online now?

Check: connection. Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий is online at this moment. By its reported uptime, the last restart was roughly 10 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What rules does Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий enforce, and what are its settings?

The name carries the rate: 2x gather on Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий. Solo play only. Teams are not allowed. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий?

Size 4,000 and seed 1337: the game generates the procedural map on Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: ДЛЯ CЛAБЫX ПK.

How to join

What do you do to join Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий?

To join: start Rust, press F1 and type client.connect 185.189.255.130:20000. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://magicrust.gg/serv16.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,jp2,$r?,v2635,^w,gmrust,cs168909,ts1,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts1
Group limit Teams are capped at 1.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Other

jp2
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.