RUST METRICSFlight deck · live data
Data live Servers11,801 Players69,381 Populated3,608 Fresh wipes 3 h186 Scan5 min
‹ All servers185.180.2.48:28720
Online Full Queue Fresh wipe Wipe due No query

CZ/SK Virtual-Life PVE

Online EU 185.180.2.48:28720 checked 14m ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 11:00 UTC
0 8 15 22 30 PAX 0 /30

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 20 SERVER FPS

Server fps

48 h low 19 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 66,564 ×1000

Entities

48 h range 61,099–70,653 · memory 2,813 MB
1239 ET SINCE RESTART 06:29

Uptime

6 h 29 min since its last restart, at the last reading
7-day average0peak 2
Rank#7,112top 32% · #1996 in EU
Last wipe13d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Memory2,813MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75114:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 5hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 5hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:12 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on CZ/SK Virtual-Life PVE when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does CZ/SK Virtual-Life PVE follow?

Once a month CZ/SK Virtual-Life PVE wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 13 days 13 hours ago. The tags state a wipe schedule of one wipe a month.

Tag meanings

Which tags does CZ/SK Virtual-Life PVE carry, and what do they mean?

Tags published by CZ/SK Virtual-Life PVE, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp30 (Max players): 30 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^k (Build server): Design bases and practise building; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Europe is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show CZ/SK Virtual-Life PVE?

Rust Metrics lists featuring CZ/SK Virtual-Life PVE: EU Rust servers, checked, Modded Rust servers, checked live, Build and creative servers and Rust PvE servers. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

Where does CZ/SK Virtual-Life PVE sit in the rankings?

Ranked by seven-day player hours, CZ/SK Virtual-Life PVE sits at #7,112 and #1,996 in Europe, inside the top 32%.

What is the population on CZ/SK Virtual-Life PVE?

Current headcount on CZ/SK Virtual-Life PVE: 0 players, 30 slots available. Seven-day check: 0 players on average. Peak reading: 2. Check: 48-hour peak. 12:00 UTC, 0 players on average.

Server

Which location does CZ/SK Virtual-Life PVE run from?

Its EU tag places CZ/SK Virtual-Life PVE in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 185.180.2.48:28720.

What Rust version is CZ/SK Virtual-Life PVE on?

Reading: CZ/SK Virtual-Life PVE, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How does CZ/SK Virtual-Life PVE perform?

Check: fps. Average 21 server fps over the last 48 hours, low of 19. Within range. Peak entity count: 70,653. Buildings, deployables and all else included. Check: memory. Peak use was 3,745 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is CZ/SK Virtual-Life PVE up, and how often does it stay up?

Check: connection. CZ/SK Virtual-Life PVE is online at this moment. By its reported uptime, the last restart was roughly 6 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 11 October 2026, recorded by Rust Metrics.

Map and rules

What rules does CZ/SK Virtual-Life PVE enforce, and what are its settings?

Check: gather rate. The name CZ/SK Virtual-Life PVE does not state one. 8 players per group, the default value. Mode check gives build & creative; building sandbox, with gathering removed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is CZ/SK Virtual-Life PVE on?

Check: map. Procedural, size 5,800, seed 1411611456, generated by the game on CZ/SK Virtual-Life PVE. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: Custom Map.

How to join

How can you get onto CZ/SK Virtual-Life PVE?

Check: join. Open Rust, press F1, then enter client.connect 185.180.2.48:28720. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^m,^k,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp30
Max players 30 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^k
Build server Design bases and practise building.
^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.