CZ/SK | Server For All Of Us | Solo/Duo/Trio
Online EU 185.180.2.128:28379 checked 6m ago
Server instruments
last reading Thu 13:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 19 · below 20 is lag, below 10 is badEntities
48 h range 74,863–77,496 · memory 2,489 MBUptime
9 h 30 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 15:27 UTC, in 20m. Its biweekly schedule tag · low confidence
Coming wipes
- WPT 1Thu 29 Oct, 15:27 UTC20m
- WPT 2Thu 5 Nov, 19:00 UTC7d 3hFW
- WPT 3Thu 12 Nov, 15:27 UTC14d 0h
- WPT 4Thu 26 Nov, 15:27 UTC28d 0h
- WPT 5Thu 3 Dec, 19:00 UTC35d 3hFW
- WPT 6Thu 10 Dec, 15:27 UTC42d 0h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 15:27 UTC13d ago | 6 | – | running | 0 |
| Thu 1 Oct, 18:18 UTC FW27d ago | 6 | halved by day 10 | 13.9 days | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 21/350
- 127/100
- 0/200
- 187/200
- 15/150
- 3/200
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on CZ/SK | Server For All Of Us | Solo/Duo/Trio?
At their busiest, its recent wipes drew 6 players on average. 2 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 10 it fell below half.
When does CZ/SK | Server For All Of Us | Solo/Duo/Trio wipe?
Its tag guides the prediction: too few of CZ/SK | Server For All Of Us | Solo/Duo/Trio's wipes are on record to confirm its schedule. Due on Thursday 29 October at 15:27 UTC is its next wipe. The world it runs now was made 13 days 23 hours ago. The tags carry an every-two-weeks wipe schedule.
Tags
How should you read the tags on CZ/SK | Server For All Of Us | Solo/Duo/Trio?
These are the tags CZ/SK | Server For All Of Us | Solo/Duo/Trio publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp30 (Max players): Slots: 30; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe schedule; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; EU (Europe): The server browser files it under Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does CZ/SK | Server For All Of Us | Solo/Duo/Trio appear in Rust Metrics lists and filters?
Rust Metrics lists featuring CZ/SK | Server For All Of Us | Solo/Duo/Trio: EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Population
Where does CZ/SK | Server For All Of Us | Solo/Duo/Trio sit in the rankings?
Player hours over the last seven days put CZ/SK | Server For All Of Us | Solo/Duo/Trio at #8,083, #2,095 in Europe, in the top 36% of all ranked servers.
What player count does CZ/SK | Server For All Of Us | Solo/Duo/Trio carry?
0 of 30 slots are filled on CZ/SK | Server For All Of Us | Solo/Duo/Trio right now. Seven-day check: 0 players on average. Peak reading: 2. Average at the busiest hour was 1 players, at 20:00 UTC over the last 48 hours.
Server details
Which location does CZ/SK | Server For All Of Us | Solo/Duo/Trio run from?
Its EU tag places CZ/SK | Server For All Of Us | Solo/Duo/Trio in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 185.180.2.128:28379.
What Rust version is CZ/SK | Server For All Of Us | Solo/Duo/Trio on?
Rust network protocol 2635 and build 168909 on Linux is the build CZ/SK | Server For All Of Us | Solo/Duo/Trio runs. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for CZ/SK | Server For All Of Us | Solo/Duo/Trio?
Reading: 22 server fps on average across the last 48 hours. It never dropped below 19. Reading: 77,496 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,489 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is CZ/SK | Server For All Of Us | Solo/Duo/Trio up, and how often does it stay up?
CZ/SK | Server For All Of Us | Solo/Duo/Trio reports online. Status: normal. Reading: uptime. About 9 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 30 September 2026.
Settings and map
How is CZ/SK | Server For All Of Us | Solo/Duo/Trio configured, and what rules are in force?
No gather rate appears in the name: CZ/SK | Server For All Of Us | Solo/Duo/Trio. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Oxide plugins are running. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.
What map is CZ/SK | Server For All Of Us | Solo/Duo/Trio on?
From seed 472163281, the game generates the procedural map on CZ/SK | Server For All Of Us | Solo/Duo/Trio. Its size is 3,650. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
What do you do to join CZ/SK | Server For All Of Us | Solo/Duo/Trio?
To join: start Rust, press F1 and type client.connect 185.180.2.128:28379. Or press Launch Rust here and Steam opens the game and connects you.
