myserver
Offline 185.176.158.77:28015 checked 24d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 171/500
- 132/100
- 141/225
- 33/200
- 145/700
- 46/1000
Quick answers
from the figures on this pageReset cycle
When does myserver wipe?
Its rhythm cannot be told from the wipes of myserver on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 24 days 13 hours ago.
Tag meanings
Which tags does myserver carry, and what do they mean?
Tags published by myserver, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp6 (Max players): The server holds 6 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): The server runs game build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show myserver?
These Rust Metrics lists carry myserver: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does myserver hold among Rust servers?
Ranking for myserver: #15,048 on seven-day player hours, top 66% of all ranked servers.
What is the population on myserver?
Status for myserver: offline. Last seen 24 days 9 hours ago.
Operator and location
What location is myserver hosted in?
No region tag on myserver. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 185.176.158.77:28015.
What Rust version is myserver on?
Rust network protocol 2634 and build 166652 on Windows is the build myserver runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on myserver, and is it online?
Check: connection. myserver is offline at this moment. Last contact was 24 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 3 October 2026.
Rules and settings
How is myserver configured, and what rules are in force?
No gather rate appears in the name: myserver. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is myserver on?
The game generates a procedural map for myserver.
How to join
What do you do to join myserver?
To join: start Rust, press F1 and type client.connect 185.176.158.77:28015. Or press Launch Rust here and Steam opens the game and connects you.